Category Archives: Morrowind Modding Trailers

See new scenic trailers for Morrowind mods and Tamriel Rebuilt every week!

Skyrim – The Reach Release Trailer – A Morrowind Mod

Beyond the edge of the Vorndgad Forest, where the trees thin out and the Karth River’s source can be seen, lies Karthwasten, the most sprawling and prosperous city in The Reach. Conquered in a bloody siege decades ago, the peace between native Redguards and conquering Nords has been an uneasy one; something not helped by the actions of the impetuous King-appointed Jarl, Jona the Ansei-Ender. Banished to Dragonstar, a thane governs in her place over a city that has almost as many secrets as it does traders.

Beyond the city limits lies Karthwasten County. The Lorchwuir Heath is less claustrophobic than the forest but hardly less dangerous; bandits lie in ambush to attack unprepared caravans on the way to Karthwasten, whilst wild beasts and worse roam the low fields and skulk in their caves. Further afield still, atop the rocky mesas in the distance, Reachmen make their camps, shunned by everyone except their own kind.

Will you spend your wealth in Karthwasten’s markets, or amass it outside the walls?

The Skyrim: Home of the Nords Team are proud to present the second release in our efforts at bringing the province of Skyrim to the world of TESIII: Morrowind. It represents the work of many talented modders over the past few years and includes the following features:

– 200+ exterior cells of landscape
– 150+ interior cells, including the massive city of Karthwasten, an explorer’s paradise, as well as dozens of locations for you to loot in classic TES fashion.
– A comprehensively revamped Karthgad and Vorndgad Forest from the first release.
– Specially-modelled exterior and interior assets to flesh out the settlements of the Reach, including Reachmen camps and Direnni ruins.
– NPCs with extensive dialogue, along with and some quests in Karthgad, Karthwasten, and the surrounding wilderness. Additional quests will follow in subsequent patches.
– New books, armor, clothing, weapons, and more.

Download SHOTN’s The Reach Today from Morrowind Nexus.

Want to help out with this amazing project? Join the team today at Project Tamriel!

 

Tamriel Rebuilt – Telvanni Isles Trailer

A rough but civilized landscape of islands, peninsulas, mountains, and ancient coves, the Telvanni Isles are home to the capital and largest cities of Great House Telvanni on the Morrowind mainland. Here you’ll find giant mushrooms and roots dominating the landscape, where the magics of Telvanni wizards have shaped the very land itself, forming massive forests where they’ve built their cities and towers away from the outside world, and uprooting ancient structures in their way.

Though this territory belongs to House Telvanni, they do share it with more than a few Imperial settlements, with the bastion of Imperial power, Firewatch, casting a wary gaze upon their xenophobic and magically-inclined neighbors. Home to numerous settlements, both large and small, the capital of the Telvanni, Port Telvannis, and a large array of both Dwemer and Daedric ruins, there’s a lot to explore and see in the Telvanni Isles, but there’s many dangers that lurk here, and not all of them come from careless old wizards.

The Telvanni Isles was one of the first regions to be released by Tamriel Rebuilt, going all the way back to Map 1 in 2007. This area is more or less complete, with dozens of quests for you to do, dungeons to fight through, and cities to explore. If you want to help out with this massive project though and contribute to one of the oldest continuously worked on mod projects in Morrowind’s history, why not head over to their website and join the team today?

You can download Tamriel Rebuilt’s latest release here

Check out an online interactive map of TR here

And visit their YouTube Channel here

The music in this trailer is “Guardians” by composer Johannes Bornlof from Epidemic Sound.

Skyrim – Beauty of the Reach Trailer – A Morrowind Mod

The northern province of Skyrim, home of the Nords and numerous ancient civilizations, is a land that has often been wrought with conflict. None more so than the territory known as the Reach in western Skyrim, where Hammerfall and High Rock share often contentious borders with the Nords, occasionally exchanging cities and towns in this borderland during any of a number of minor battles and wars. But aside from the constant din of war-drums and deadly conflict, the Reach is a strangely beautiful place, a wild and diverse landscape not yet completely tamed by the hands of man or mer, despite thousands of years of civilizations that have risen here only to crumble in time to dust. Here you’ll find dense forests, towering mountains, beautiful mesas, shallow rivers, and ancient ruins sitting side by side, where Nord, Reachman, Redguard and Orc fight to maintain what little bit of this lush territory they can.

To be sure, the Reach is a dangerous place, but it’s also one of scenic beauty. Like a garden rose, it’s a joy to look at from a distance, but be careful not to get too close, least you find yourself bleeding from one of the Reach’s many thorns.

While not all of the Reach is available for play, parts of the Vorndgad Forest can be visited today as part of Skyrim – Home of the Nord’s first alpha release, though it’s important to note that this is a fairly out-dated release, and pretty much everything from that early version has been changed. Currently the SHOTN team is looking to make a major release that includes the new version of Vorndgad Forest, with the towns of Karthgad and Karthwasten included, sometime in the near future, so stay tuned to their website for more information!

With that said, Skyrim – Home of the Nords needs more modders, especially to work on the cities of Markarth and Dragonstar, so if you want to help out, head on over to Project Tamriel and join the team!

Read up on the Lore and History of SHOTN’s Reach here

The music in this trailer is “Final Wave 2” by composer August Wilhelmsson from Epidemic Sound.

Morrowind Modding Trailers – Isles of Dulsya Trailer

Today for Morrowind Modding Trailers, we’re taking a look at one of Morrowind’s classic landmass mods, Dulsya Isle by Nick “Iridox” Johnson. One of the first major landmass mods for Morrowind, Dulsya Isle adds a seamless new island for you to explore that blends in perfectly with vanilla Morrowind content, with two new towns to visit, dozens of new quests, and several dungeons to fight through. You even get to take charge and build a new settlement for yourself, including a new home to live in, as well as go on several new adventures, fight bandits, defeat undead enemies, and much more in this old-time classic.

Tamriel Rebuilt – Thirr River Valley Trailer

The Thirr River Valley is a lush and prosperous region that cuts right down the center of the Morrowind mainland, dividing the west from the east. Fertile plains and beautiful forests surround the deep and powerful Thirr River that cuts through the heart of Morrowind. One of the more populous regions of the mainland, the Thirr River Valley is divided between Great House Hlaalu and Great House Indoril, with the valiant Imperial fortress city of Old Ebonheart standing guard at the entrance. Along the western banks you’ll find numerous Hlaalu farms, villages, and plantations, including the wealthy Oran and Mundrethi plantations, as well as the small Hlaalu village of Indal-Ruhn. On the eastern side you’ll find the Indoril, clustered in their primary cities of power in the region, Roa Dyr and Almas Thirr, the Indoril fortress city. Small hamlets and Velothi villages also scatter the region, such as the industrious Velothi town of Vhul, and the farmer hamlet of Dondril. This area is well-settled, but still home to many shrines, ruins, and the occasional band of smugglers as they try and make their way past Imperial patrols into the heart of Morrowind. A region of such fertility and wealth isn’t without conflict, however, and the two Great Houses that inhabit this region would like nothing more than to solidify their power.

Tamriel Rebuilt released the Thirr River Valley as a part of the Tamriel Rebuilt Alpha, and updated the region with a new release in October of 2015. The Thirr River Valley Region is mostly complete exterior-wise, with some NPCs already in place and interiors currently being added to the major cities such as Old Ebonheart. If you want to help out with this massive project and contribute to one of the oldest continuously worked on mod projects in Morrowind’s history, why not head over to their website and join the team today?

You can download Tamriel Rebuilt’s latest release here, and visit their YouTube Channel here.

The music in this trailer is “Crusaders 3” by composer Johannes Bornlof from Epidemic Sound.

Skyrim – Reaches of the North Trailer

The northern province of Skyrim, home of the Nords and numerous ancient civilizations, is a land that has often been wrought with conflict. None more so than the territory known as the Reach in western Skyrim, where Hammerfall and High Rock share often contentious borders with the Nords, occasionally exchanging cities and towns in this borderland during any of a number of minor battles and wars. Aside from the frequent conflict however, the Reach is a beautiful and harsh landscape of dense forests, towering mountains, and shallow rivers. The region is also home to more than a few settlements, including the trade-city of Karthwasten, an old town that still bares the scars of both recent and ancient conflicts, and the small village of Karthgad can be found in the middle of the Vorndgad Forest, a lush and beautiful terrain of hidden glades and tree-covered hills. Aside from these chief settlements however, one can find many small holds of Nords and Reachmen living in the hills and forests of the Reach, not to mention the ancient ruins of the Direnni, which can be seen for miles around due to their towering fortifications. The Reach is certainly a territory constantly in flux, lands change hands, and cities come and go, but for all its conflict, this is an awe-inspiring land of beauty well worth a visit.

Parts of Vorndgad Forest can be visited today as part of Skyrim – Home of the Nord’s first alpha release, though it’s important to note that this is a fairly out-dated release, and pretty much everything from that early version has been changed. Currently the SHOTN team is looking to make a major release that includes the new version of Vorndgad Forest, with the towns of Karthgad and Karthwasten included, sometime in the near future, so stay tuned to their website for more information!

With that said, Skyrim – Home of the Nords needs more modders, especially to work on the cities of Markarth and Dragonstar, so if you want to help out, head on over to Project Tamriel and join the team!

You can read up on the Lore and History of SHOTN’s Reach here.

The music in this trailer is “Journey’s End 3” by composer Jon Bjork from Epidemic Sound.

Morrowind Modding Trailers – Mora Stada – A Telvanni Town Mod

Today for Morrowind Modding Trailers, we’re showing off Mora Stada, a Telvanni town mod by John Meckem (aka Bahamutskingdom) that adds a lovely Telvanni village on its own little island just off the coast of Tel Branora. Part of a large wave of Telvanni town mods that were released towards the tail-end of 2015, Mora Stada provides a scenic locale with a couple dozen shops, homes, manors and taverns for you to explore, not to mention a massive wizard’s tower that doubles as a player home, with dozens of services, such as a complete alchemy sorter, for your convenience. Of course, there’s a lot more to Mora Stada than what’s on the surface, and you’ll find a number of interesting and unique locations underneath this pleasant little island.

If you’re a fan of Telvanni cities or just like playing a Telvanni character, I recommend giving Mora Stada a try, and you can download it today from the Nexus!

The music in this trailer is “A Fair Tale 2” By Jon Bjork from Epidemic Sound.

Morrowind’s Lyithdonea – The Azurian Isles Trailer

Lyithdonea, the isles of Dusk and Dawn, a scenic paradise of tropical jungles, peaceful waterways, ancient strongholds and bamboo forests. This eastern most region of the territorial lands of the Dunmer and Morrowind is home to Azura City, a massive metropolis that dominates the center of these Azurian Isles, where merchants from two continents trade wares in the street and priests of Azura worship from the temples. Outside this regional hub of activity is a beautiful landscape of mountains, jungles, swamps, and bamboo forests where small Velothian towns and Dunmer strongholds dot the shorelines, with ancient Daedric shrines poking out from the skyline.

A land of both beauty and danger, the Azurian Isles are home to some of the most awe-inspiring landmarks you’re like to find in Tamriel, like the gardens of the isles of the dawn, or the temples of Starmount Mountain, but these isles are also home to numerous dangers, from the dragons that ply the skies to the smugglers and Daedric cultists that make the numerous cracks and crevasses of this rough terrain their home. Regardless of what you’ll find in Lyithdonea, one thing is sure, adventure awaits around every corner, with new marvels to gawk at and new foes to defeat, you’ll find it all in the Azurian Isles!

Lytihdonea – The Azurian Isles is a project created by Melchior Dahrk, and currently the mod project is in an Alpha state, with exteriors mostly complete and some interiors and hostile NPCs in place, but Melchior’s currently looking for help with this massive project, and if you’re interested in chipping in an interior or two, you can make a submission at Project Tamriel!

You can read more about Lyithdonea here.

The music in this video is “Rise of the Phoenix 2” By Johannes Bornlof, and you can download it from Epidemic Sound.

Tamriel Rebuilt – The Beauty of Almalexia Trailer

Almalexia, City of Light, City of Magic, Capital of Morrowind and home to the largest urban population center east of the Imperial City. Almalexia is a sprawling and massive city in the shape of a ring, with Mournhold, the capital’s inner city, at the heart of it all. Named after the Goddess of Love and the Lady of Mercy, this is the city of Almalexia’s home, residing in the central temple compound, a deity among mortals. Far from being just the seat of Almalexia’s throne and the capital of Morrowind, the city of Almalexia also serves as the center of Great House Indoril and their vast, though dwindling, domains.

A city of beauty, as well as religion, culture, and the arts, thousands flock to this great capital of the Dunmer. Pilgrims come from all parts of Morrowind to worship at Almalexia’s temples, students come to learn at the city’s grand schools, and citizens from all over the Empire come to trade, tour and explore this massive and ancient capital. From the sights and sounds of Almalexia’s busy waterways and canals, to the ringing of temple bells and merchant’s scales, and the beauty of Almalexia’s gardens and parks, this is one grand city that provides numerous views and scenic overlooks that are well worth a visit.

Tamriel Rebuilt released Mournhold as a part of the Tamriel Rebuilt Version 15.10 Release in October of 2015. The city of Almalexia is currently exteriors only, with no interiors, quests, or NPCs yet in place, and the Tamriel Rebuilt team has announced plans to scrape the current version of the city and start over with a fresh slate. Still, if you want to help out with this massive project and contribute to one of the oldest continuously worked on mod projects in Morrowind’s history, why not head over totheir website and join the team today?

You can download Tamriel Rebuilt’s latest release here and visit their YouTube channel here.

Morrowind Modding 2015 – Year in Review Trailer

In 2015 Morrowind turned 13 years old, yet instead of slowing down, the Morrowind modding community was more active in 2015 than in 2014, releasing over 500 new mods created by hundreds of different modders! From new dungeons to landmasses, quests, and everything in between, 2015 was an extremely active year for the community! And not only that, 2015 saw the release of several major projects, like Lyithdonea – The Azurian Isles and Tamriel Rebuilt’s Almalexia, adding countless hours of new content to the game, and projects like ModTown 2015 promise to bring much more in 2016! Even after 13 years, there’s still a lot of love being poured into this amazing game!

This trailer provides a mere snapshot of the mods released in 2015, and we couldn’t possibly cover all of them, but we’ve covered as many as we could in under four minutes!

Mods By Order of Appearance:
Love in the Time of Daedra By HangHimHigher
Yet Another Retexture – Imperial Edition By Erikaimar
RR Mod Series – Holamayan Monastery Replacer By Resdayn Revival Team
Imperial Houses and Forts Retexture – Ordo Arkitektora By Tyddy
Asmodeus Island By King Moyer TrulyOriginalArtCom
Nix-Hound Replacer By PeterBitt and Pherim
Tower of Vos By Melchior Dahrk
Dagon Fel Updated By HedgeHog12
Nerevarine Urshilaku Tent By Princess Stomper
Waterfront Shack By Sid
YAPHM (Yet Another Portable House Mod) By Tizzo
Forested Reside a Player Home By MatthewTheBagel
Prison Island By JMK
Witch House By Fox aka CandyGrl24
RR Mod Series – Better Ships and Boats By Resdayn Revival Team
Blades Safe House By Lythoc
Lush Ascadian Isles By Flash3113
Lyithdonea – The Azurian Isles By Melchior Dahrk
Corgi Companion By Melchior Dahrk
Shack with Caverns By Woodlandist
WonderWind By King Moyer TrulyOriginalArtCom
Village of Tel Fyr By Hlaalu66
Morrowind Rebirth 3.5 By Trancemaster
Tamriel Rebuilt – City of Almalexia By the Tamriel Rebuilt Team
Tel Rerandris A Telvanni Town and Cozy Player Home By MatthewTheBagel
Cliffracer Replacer By PeterBitt and Pherim
Strange Grove By JMK
Syrinx By Ken Cotterill
Wey’s Argonians By Wey
Stronghold Retexture By Flash3113
Ayleid Remnants By JMK
Epic Dagon Fel By MikeandIke
Tel Morgana By Ferian
Telvanni – Arkitektora of Vvardenfell By Tyddy
R-Zero’s Creatorium Part 1 – Waters and Shores By R-Zero (Reizeron)
ModTown 2015 – AutoClock’s Airship By the ModTown 2015 Team
Mora Stada By John Meckem
Tympany By Illuminiel

All of these mods can be downloaded from Morrowind Nexus, Great House Fliggerty, the TR Website, and JMK’s personal webpage.

The music in this video is “Rise of the Phoenix 3” By Johannes Bornlof, and you can download it fromEpidemic Sound here.

Thanks to the entire Morrowind Modding Community for keeping this awesome game alive! Here’s to 13 more years of Morrowind modding! Happy 2015 everyone, let’s make 2016 even better!