This plug-in tells the story of what happens after you complete the main quest in Morrowind - the resurgence of the Dissident Priests, and the crisis in the Temple.

As events unfold around you, you must decide how to relate to them.

You can play as an Ordinator, Ashlander hero, or find your own way.

This mod deals with the crisis in the Temple after the battle at Red Mountain. It breaks most, (if not all )of the Temple Quests, so if you want to run through those, do so before going too far in the storyline! (Eventually, there may be a new set of Temple quests).

The first time you play, you’ll probably get a warning about the shrine script being different. That’s because it’s been changed - click OK and you’ll be fine.

There are seven new books (well, one’s a scroll) - read them all!

World Edits

Adds a number of new locations to Ashlander camps, as well as a new player home with associated landscape edits, and other changes to various interior and exterior cells with quest objects, NPCs, and creatures.

Other Notes

Comes with alternative compatibility versions for BCOM and Animated Morrowind.