A small and productive replacer of Tel Aruhn, inspired by thoughts of the ancient Merethic era.

Features:

  • marshmerrows and seashells on the coast;
  • a place for recreation and fishing on the shore;
  • green beautiful lanterns (I recommend a lovely replayer from Melchior Dahrk);
  • flora, grass, giant mushrooms and moss all over the tower area;
  • few containers;
  • decorated pleasure boats;
  • Archmagister Gothren’s private pier and boat;
  • fixed the super-broken default architecture of the tavern root system. Now the root models don’t stick out of the building. In this regard the position of the sign is slightly moved;
  • some minor architectural changes in general;
  • flower pots, baskets, urns, rugs and a place to rest on the upper platform;
  • and much more.

World Edits:

Exterior only overhaul of Tel Aruhn, adding new clutter, detailing, flora, and other assets to the exteriors of Tel Aruhn.

Makes NO landscape edits and NO interior cell edits.

Other Notes:

Will probably conflict with Tel Aruhn Chronicles and Zafirbel Beacons, but otherwise is compatible with all other Tel Aruhn and Azura’s Coast mods.