This is my next little replacer of the beautiful and quiet Pelagiad very similar to the Caldera because the Cyrodiil style was also used here. In my imagination I was inspired by the pastoral landscapes of ancient European villages.

Features:

  • partial redesign of the walls, giving the town the illusion of protection;
  • backyards with junk;
  • added statics, containers-mashups in the form of crates, chests and piles of bags;
  • added several gates, fenced areas for storing household items;
  • benches and places for the rest of the local population near the houses;
  • trees (the model from Vurt is used)
  • various household items that give the city the illusion of life;
  • several imperial flags;
  • a courtyard around Dralas Gilu’s house, a vegetable garden with corkbulb root, a well and a bench;
  • lanterns :);
  • slightly redesigned landscape for the purpose of realism;
  • lots of ivy on the walls and fence;
  • giant parasols-mushrooms;
  • decorative baskets with flowers;
  • flower beds and flower pots;
  • practice dummies in the courtyard of Fort Pelagiad;
  • path grid fixed;
  • interiors are not affected;

World Edits:

Clutter and detail overhaul of the exterior cells of Pelagiad, including landscape edits.

Other Notes:

Will conflict with most other Pelagiad city overhauls, but should be compatible with most other mods in the Ascadian Isles, including Ascadia - Land of Pilgrimage.