This is my next little replacer of the beautiful and quiet Pelagiad very similar to the Caldera because the Cyrodiil style was also used here. In my imagination I was inspired by the pastoral landscapes of ancient European villages.
Features:
- partial redesign of the walls, giving the town the illusion of protection;
- backyards with junk;
- added statics, containers-mashups in the form of crates, chests and piles of bags;
- added several gates, fenced areas for storing household items;
- benches and places for the rest of the local population near the houses;
- trees (the model from Vurt is used)
- various household items that give the city the illusion of life;
- several imperial flags;
- a courtyard around Dralas Gilu’s house, a vegetable garden with corkbulb root, a well and a bench;
- lanterns :);
- slightly redesigned landscape for the purpose of realism;
- lots of ivy on the walls and fence;
- giant parasols-mushrooms;
- decorative baskets with flowers;
- flower beds and flower pots;
- practice dummies in the courtyard of Fort Pelagiad;
- path grid fixed;
- interiors are not affected;
World Edits:
Clutter and detail overhaul of the exterior cells of Pelagiad, including landscape edits.
Other Notes:
Will conflict with most other Pelagiad city overhauls, but should be compatible with most other mods in the Ascadian Isles, including Ascadia - Land of Pilgrimage.
