A lore accurate, story intensive and enchantingly original quest involving the best of degenerate activities in the Elder Scrolls: smuggling, treasure, double crossing, and a back-story wrought with mystery and irrevocable consequences.

World Edits

Adds a new location near Seyda Neen and a dungeon to the Ascadian Isles region, along with landscape edits and exterior clutter and detailing.

Other Notes

Will likely conflict with some Seyda Neen mods.