After a Guild Guide teleportation goes horribly wrong, your quest to discover the mysteries of the Dark Shard will take you beyond the edges of Nirn itself.

Features:

  • An out-of-this-world experience
  • Strange sights
  • Mysterious phenomena
  • A deep dive into rare lore
  • 9 new quests
  • 3 new ruins to explore
  • working telescopes
  • New weapons
  • New armours and outfits
  • New ingredients and apparatus
  • A new playable race

World Edits

Adds a handful of new locations to exterior cells, including associated new interiors. Makes NO landscape edits.

Other Notes

Should be compatible with most mods. Has a minor cosmetic conflict with Rad Rex.