After a Guild Guide teleportation goes horribly wrong, your quest to discover the mysteries of the Dark Shard will take you beyond the edges of Nirn itself.
Features:
- An out-of-this-world experience
- Strange sights
- Mysterious phenomena
- A deep dive into rare lore
- 9 new quests
- 3 new ruins to explore
- working telescopes
- New weapons
- New armours and outfits
- New ingredients and apparatus
- A new playable race
World Edits
Adds a handful of new locations to exterior cells, including associated new interiors. Makes NO landscape edits.
Other Notes
Should be compatible with most mods. Has a minor cosmetic conflict with Rad Rex.
