Tarhiel’s Tower is a player home for TES III: Morrowind. It’s located just across the bay from Seyda Neen.
Features:
- Architecture is a blend of the Imperial and Telvanni styles.
- There’s a sink with water in it! It doesn’t do anything, but it’s there.
- There’s a portal at the top of the tower that “taps” into the Mages Guild transport system. Exits in Balmora Guild.
- There’s a boat that takes you across the bay to Seyda Neen and another to take you back again!
- There’s not too much else, a balcony, kitchen, bedroom, and tower.
World Edits:
Adds a player home to the southern Bitter Coast region outside of Seyda Neen. Largely just places statics and clutter in a handful of exterior cells.
Makes NO landscape edits and NO interior cell edits to vanilla locations.
Other Notes:
Confirmed Compatible with Graht Morrowind Swamp Trees and Beautiful Cities of Morrowind.
Confirmed conflict with Morrowind Rebirth, but no other mod conflicts have been reported.
