A framework for splitting and forging new weapons.
- Original weapons are divided into a handle part and a blade (or head) part.
- New weapons can be given a custom name.
- New weapons can be split back into the individual parts.
- Original Weapons can be created using the original parts.
- Immersion mode can be enabled in the MCM, allowing for skill-based splitting and crafting using the same formula as repair tools.
- Failing to split or craft weapons with immersion mode enabled results in the parts or weapon being destroyed.
