Highly incompatible Open Vivec mod.

Features:

  • Cantons are open (the mod is based on No-Frills Open Vivec, Paper Map version),
  • Docks are added to St. Delyn and St. Olms, accessible either through the exterior or the storage interiors (which were, conveniently, set up as if Bethesda had always intended to be docks there),
  • Boat travel connections have has been redirected there,
  • Flower beds and pots have been added all over the place,
  • Additional access has been added to various interiors (the Foreign Quarter’s Imperial Cult shrine, the Redoran and Telvanni Canton’s Underworks, some corner clubs, the Library of Vivec, some offices),
  • The library of Vivec has been expanded a bit, adding more Tamriel_Data books while keeping to the theme of light entertainment and faith-based works,
  • Added an office to the Mages Guild where Treboninus now resides,
  • Merged the Foreign Quarter Waistworks into one interior - you can now look down from the very top to the very bottom,
  • Relocated the point- and useless Foreign Quarter merchants to the new harbors,
  • Added a Briricca bank branch to the Foreign Quarter,
  • Started reworking some of the plazas now that the flora is on the lower levels.

World Edits

Makes extensive exterior and landscape edits to Vivec, including new city expansions, open cantons, and interior overhauls.

Other Notes

Will likely conflict with most other mods impacting Vivec. Elements of this mod have since been incorporated into Concept Art Vivec Ports and Vivec - God the City.