Far out in the Sea of Ghosts there is a chain of floating islands of possible Dwemer origin. This has proven to be too tempting an opportunity for Master Eurus of House Telvanni, founding a frontier settlement on one of the largest clusters of these islands.

Tel Eurus was built and grown in cooperation between House Telvanni and a prominent Sloadic trading company, with some generous financiers from House Dres and House Hlaalu. Expensive goods now flow freely through Tel Eurus through Sloadic airship routes; slaves, minerals and crystals mined from the islands, alchemy reagents, necromantic lore, art, Dwemer artifacts, and ebony.

Until recently this operation ran without any major interference. The Sload refused Temple Ordinators passage on their ships to pursue the open and unashamed necromantic practices there, and the Imperials cannot even find them never mind tax them. Now they are suffering a series of attacks from within, Master Eurus eyeing his allies with suspicion, seeking an investigator to find who or what is behind the misfortune that has befallen his domain.

World Edits:

Includes only very minor exterior additions to the edge of Tel Branora and just north of Sadrith Mora.

Makes NO landscape edits and NO interior edits.

Other Notes:

No Known Conflicts or Incompatibilities. Should be compatible with just about everything.