Better Dialogue-Choices is a quest overhaul project focused on implementing rpg elements in dialogue while extending quests by giving the player multiple ways to complete them. This mod overhauls all Seyda Neen side quests.
Topics relating to quests now simulate an actual conversation between the player and npc, allowing the player to roleplay their character and decide how they want to tackle the situation at hand, while maintaining realism and lore-friendliness. Different styles of characters can change the conversation in different ways, for example dialogue options known as skill checks will only appear if your character meets the requirements. These can provide you more information, better rewards, or new paths on completing quests.
Features:
- Multiple outcomes available for quests depending on your choices, all having different rewards and impacts on the game world.
- Use skill checks to get npcs to cooperate or open up new paths for quests. Skill checks will provide experience for the skill being used in addition to Speechcraft.
- Quests are powered by mwse and will impact your gameplay as you progress through them.
World Edits:
Primarily adds new quest objects and NPCs to the environs of Seyda Neen. Makes a landscape edit to cell (-2, -10).
Other Notes:
Confirmed compatible with most Seyda Neen overhauls and Beautiful Cities of Morrowind, but may have conflicts with dialogue/quest mods impacting the same vanilla quests.
