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Messages - Turelek

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46
Modder Claims / Re: (modder claim)- Plot 7-Symbiote Dinosaur
« on: April 30, 2016, 12:23:17 PM »
Drakkmore is right, there is a site where you can do that.

http://www.dll-files.com/dllindex/dll-files.shtml?d3dx9_43

Should be safe. Just DL the manual installation.

47
Morrowind Mods / Re: The Invasion
« on: April 26, 2016, 10:20:24 PM »
Forgot to post but I've added some new people. Still mostly European History, I want to get that wrapped up and move onto Assyria, Egypt, Ottomans, Babylon and so forth, then go to East Asia. There is a lot of content to cover so I may need to split the mod up.



(Janissary, Hospitaller Knight, Templar Knight, Teutonic Knight, Norse Raider, Catholic Monk, Landsknecht Pikeman from left to right).

And there is a Hoplite of course, not in this picture, though the armour is ebony armour from a resource (since the author doesn't want people retexturing the helmet) which might mean I have to go make a custom helmet for that to get the bronze-hued armour instead of black/gold. Need to make a fancy Landsknecht hat too. I definitely want to add Romans but I'm still figuring out how to approach that.

48
Wow Matt and Melchior, these are splendid!

MatthewTheBagel:

I love the dining room, in fact, it is much more than a room but a fully fledged restaurant of it's own! Perhaps this warrants it a unique name rather than just "Consortium Dining Hall." As you were the one who built (or currently building) this interior, the decision of the name comes up to you. I am definitely impressed with the scope of which you took the dining room dining hall restaurant!

Melchior Dahrk:

You did a wonderful job on the golden armour! I pictured some mushrooms growing off the pauldrons, but let's not get too carried away with creativity! I have never seen such detailed golden armour in Morrowind! Definitely a worthy look for the elite guard force of the Consortium in my humble opinion.

49
I was thinking about their equipment for a while but I do not remember now. If you feel up to it, you could design a small piece of armour and we'll see how it goes from there?

50
Not sure of I posted this yet, but two of the Barracks Bedrooms, focusing on doing lots of personal decorations to make slightly more lively and give some of the NPC guards at least some personality.




51
Cute floaty things:



I don't have much of a name for them, but they are glow-mapped (hence the nebulas), fly around, don't attack, and have the "Light" spell. Of course, they fly around the Office of City Planning.

52
That's the plan, it's still plain, unfinished. Just a quick WIP pic to show everyone where it's headed.

53
Current Office of City Planning:



(Sorry no thumbnail).

54
NPC decision in the Dining Hall is up to you, if there isn't any NPCs in there I'll ask if you had any drafts or ideas for the NPCs in there (I hope people give me some ideas on the kinds of NPCs they'd like to see at the Consortium) and add them myself when I get the file.

55
I think you have done a nice job! It does seem a little small, though, the water gives me an idea on what if it were an aquarium!

56
Modding Tech Help / Re: Teleportation Ring?
« on: April 08, 2016, 11:49:22 PM »
I'd look at the scripts in Ravenloft, Sobitur Facility, Tribunal (Mazed Band), or the Daedric Sanctuary Amulet for a good start to see how they (Bethesda and modders) did them.

57
Architectural style, table choice (one large or multiple) is all up to your creative freedom.

58
Yes! I currently have not worked on any of the following:
  • Kitchen.
    Dining Room. (Claimed by MattTheBagel).
    Observatory. (Now being worked on).
    Token Exchange Room. (Now being worked on).
    Office of City Planning. (Now being worked on).
    Administrative Office. (Now being worked on).
    Training Room/Hall.

If any of these interest you, make an interior and decorate, send me the ESP (and any resources, credits included) and I'll merge it.  :D

59
Preview of the library; it's almost done. After this I think there is six more rooms left, then it's NPC placement and interior connection.


60
Modder Claims / Re: [Modder Claim] Plot #30 - Moritius
« on: April 05, 2016, 10:00:20 PM »
I hope the situation improves, I hope the personal important things are intact. Such a sad thing to have happened ...

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