Oblivion Modding Interviews – Zaldir

Today we’re unveiling the first episode of Oblivion Modding Interviews, a new series where we’ll be interviewing modders from around the community!

In our very first interview, we’re talking with Zaldir, the Project Lead behind Kvatch Rebuilt, and the author of a number of other popular mods such as Viking Village, Creature Diversity, and Populated Prisons. Zaldir is also one of the level designers at Druid Gameworks, where he works alongside many other Elder Scrolls modders on the episodic game Witanlore: Dreamtime. During this interview, we talk about a number of Zaldir’s mods, his work at Druid Gameworks and the similarities between modding and game development, collaborating with fellow modders, and a number of other modding topics.

Our goal with this new series is to release a new interview every Sunday, you can check out our website and our thread at the Bethesda Forums for a full list of planned future interviews.

A full list of mods that Zaldir has released are included below:

  1. Zaldir’s Website
  2. Druid Gameworks Official Website
  3. Druid Gameworks on YouTube

Zaldir’s Oblivion Mods:

  1. Kvatch Rebuilt
  2. Creature Diversity
  3. Populated Prisons
  4. Viking Village
  5. Gold Horse Courier – Delivery Job
  6. The Isle of Stroti
  7. Reclaiming the Nexus
  8. Benirus Manor Remade

Zaldir’s Morrowind Mods:

  1. More Detailed Places 2013

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