Author Topic: Modder Dues  (Read 1656 times)

Drakkmore

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Modder Dues
« on: July 18, 2016, 02:38:15 PM »
Just a quick question here. Have we decided on the amount the Modder avatars will be paying for their dues? I just ask, because I want to be able to write in the correct amount int he dialog for when the player has gotten to that part of the quest line.

EDIT: also what are the journal entries going to be for the due collections? So that when you do get the dues from my avatar he doesn't just keep paying you every time you click the dues topic.
« Last Edit: July 18, 2016, 03:09:38 PM by Drakkmore »
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

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Turelek

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Re: Modder Dues
« Reply #1 on: July 18, 2016, 03:43:43 PM »
I would think how much is paid in dues is up to the modder in question, though I may be wrong.

Drakkmore

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Re: Modder Dues
« Reply #2 on: July 27, 2016, 12:18:15 AM »
I would like to get an idea what other modders working on Modtown have in mind for fair dues. Currently I have my Avatar set to give 10 drakes to the player as his part of the dues to be collected. I think that is kind of low, and am only using the amount as a place holder until I have a better idea of what others think they ought to pay as dues. I also think maybe that the dues for all modders should be the same rather then a hodgepodge of differing amounts for the player to scratch their heads over.

Anyone have any thoughts on the matter?


EDIT: Here is a short video of my Avatar's dialog responses when asked about dues.
<a href="http://www.youtube.com/watch?v=vcvUYrSFQ6M" target="_blank">http://www.youtube.com/watch?v=vcvUYrSFQ6M</a>
You may have to watch it on youtube to read it all.
« Last Edit: July 27, 2016, 01:04:03 AM by Drakkmore »
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126

the SASS Man

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Re: Modder Dues
« Reply #3 on: July 29, 2016, 03:47:31 AM »
Hmmm...now that's interresting.  I suppose my rich kitty would be willing to shell out a coupla grand for his "Dues" to the community.  (If someone would put that dialog in for me--should be simple to do.)  But then again, he BUILT AN ENTIRE ISLAND AND AN OUTER REALM, so I can't see him complaining!   8)

[Guild Dues] "Dues?  There are dues?  Oh, ahhh...yes, of course.  Naturally, there would be!  Here, %PCName, take these to cover my contributions to this great Modder's community!"

[## Emeralds have been added to your inventory]

(add the value in gemstones, preferably Emeralds, that will cover the cost of "dues"...they may even be unique emeralds that can be tracked by the quest-line...I'm not particular about that.  it's just that T'sutfi tends to trade in precious rocks whenever possible.)

Drakkmore

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Re: Modder Dues
« Reply #4 on: July 29, 2016, 04:51:24 AM »
Right, by the time I've finished playing my Avatar character the three times I've run him through the MQ, Tribunal, and Bloodmoon, he's got so much loot sitting in his place that it's not even funny. Richest mer in all Tamriel most times. It happened in Arena, and Daggerfall too. Oblivion I never finished, but it happened way faster in that game, and Skyrim you may as well not have an economy. All of these massive amounts of gold, gems, and jewelry with out taking any intentional advantage of exploits, and with out cheating. I just wanted to find out what other modders involved thought would be a fair amount to pay for dues. I gather that these dues will be used to construct some part of Modtown that is tied in with the main quest? If that is the case then a several thousand Septim fee for dues might actually be right on the nose.

Sassman, MD told me to just put in a "dues" topic, and write a bit of dialog with the "player-> additem gold_001 XX" command included.
And that's what I did, but I made it dependent upon whether or not the player character did a specific quest for my Avatar. If not then the Avatar refuses to pay his dues, whereas if the PC has completed the quest then the dues are paid. I also have conditions set to recognize a global variable that stops the player spamming the dues topic, and receiving a potentially endless amount of Septims from my Avatar, as I did not have the related journal entries to use as conditions to control the dialog. I assume that the global variables will not be needed when that part of the quest-line gets completed.

At any rate if you need the dialog to be put in I can do it for you, You'll just have to PM me a link to your plot, and I'll do it,and PM it back to you., or I'm sure once it is merged in to the main DL anyone working on that part of the quest-line can do it on the fly. It's just a rush to get my plot finished as they are due tomorrow, and I've been cleaning up after baseball size hail damage to my yard with a f-1 tornado thrown in to make things spicy around here (I only just got all of the glass [I think] cleaned out of the inside of my house [10 out of 15 windows trashed by hail].  So my plot while a bit more fleshed out then it was three weeks back is not as close to done as I was hoping it would be by now.

Any way I'm thinking about 5000 Septims is what my Avatar will be paying for dues. If that is not a good number then those in charge of the quest when we get that far will have to change it.
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126

Melchior Dahrk

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Re: Modder Dues
« Reply #5 on: August 02, 2016, 07:49:24 AM »
I kinda like SASS man's approach of unorthodox contributions by some of the modders. I can see the people at the Consortium treasury going "By Magnus, Dahrk sent another stack of Ogrim nipple rings to cover dues." "Just put them with the others. Maybe [the smith] can smelt them down for something useful."

Turelek

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Re: Modder Dues
« Reply #6 on: August 02, 2016, 03:21:54 PM »
I've been writing up a small book for the consortium, just a simple list of the modder payments, so if anyone else has weird payments they want in the ledger go ahead and send them.  ;) I've already got yours down, Melchior.

Melchior Dahrk

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Re: Modder Dues
« Reply #7 on: August 02, 2016, 06:43:35 PM »
I've been writing up a small book for the consortium, just a simple list of the modder payments, so if anyone else has weird payments they want in the ledger go ahead and send them.  ;) I've already got yours down, Melchior.
Excellent!  ;D

MattTheBagel

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Re: Modder Dues
« Reply #8 on: August 02, 2016, 08:39:23 PM »
I like all these unique dues. Will it be repetitive if Matt gave a shard of the Crystal that powers his Realm? I think that would make sense, I mean you could buy all of Ebonheart with a crystal that can sustain a realm, right?
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