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Messages - Dormichigan64

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Modder Claims / Re: [Modder Claim] Plot 29 -- Dormichigan64
« on: June 27, 2016, 03:33:51 PM »
Hello all.

I haven't been around at all lately in the community. Took a little hiatus. But then I had some problems with my computer, so I that took up some time. Then, just as I was going back to doing stuff, my computer physically broke. So in conclusion, I'm not going to be able to upload anything by the 31st. I'm actually going to japan on the 30th, so I probably wouldn't be able to upload anyway. Sorry for this, but what can you do, right?

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Alright, here it is:

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If it's okay, I think I would like to retire from this claim. I just kind of lost inspiration and interest. I did complete the exterior that I could post if you'd like.

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Introductions / Re: Haven't introduced myself yet. Hey!
« on: December 30, 2015, 02:40:00 PM »
I have nothing to do with the US at all. The name just kinda... came, you know?

TR mods in little bits, and it's easier for me to do just one interior at a time, I guess.

I will fix it at soon as possible. I'm pretty sure that I just have waaaaaaay too many mods installed. I just can't choose which ones to keep! Once you install good mod, it's hard to uninstall.

Thanks! The reasoning behind the walkways is because I think of Balmora as a shady town, sorta like Riften, with the Thieves Guild and the Commona Tong and all that jazz.

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Introductions / Haven't introduced myself yet. Hey!
« on: December 30, 2015, 10:04:38 AM »
I just realized that I haven't introduced myself yet, so hello and this is me:

I'm a Japanese/Canadien guy who lives in Kingston, Ontario. I really started to mod Morrowind after joining the TR team. I've made a ton of mods and still am, but I've only uploaded one mod...  :P

My Morrowind is, at the moment, in an unplayable state, so you won't see much of my modding until I fix it.

Est-ce que vous avez des questions?

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Morrowind Mods / Re: Project Idea, Maybe Help?
« on: December 16, 2015, 05:43:14 PM »
Whoops, late!

Yeah, definitely. Thanks for the offer. I`m really focused on the interior aspect of it though. I mean, I don't think very many new assets are needed aside from maybe something like the TR assets. But, again, thanks! It will definitely help to have some unique things in the mod if we're talking about your crazy abominations.

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Morrowind Mods / Project Idea, Maybe Help?
« on: December 09, 2015, 10:57:08 PM »
Yo,

So I have a mod idea that I've been thinking about for a while, but I just don't have the time or enthusiasm to actually make it all by myself. So if you think might be able to contribute in any way to my Actual Dwemer Cities project, that would be greatly appreciated.

This mod will basically mod (almost) all of the dwemer ruins in Morrowind so that they actually seam like places that people used in, or at least functional facilities of any Dwemer sort. I've got an idea for the layout of the modded Dagoth Ur, but not much else. Thoughts? Questions? Anything?

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Je suis ici avec ma "claim". Seul l'extérieur est fini. Mais je pense qu'il est très bon.

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NPC and Book Creation / [NPC] - Batman
« on: August 27, 2015, 03:06:44 PM »
At night, he would be roaming around looking for smugglers and skooma dealers. He would be called "Shady Individual" or something to that extent. He would not be living in any house, simply spawning in at night. His stats wouldn't really matter. His dialogue would be something batmany. All that really matters is his appearance. Maybe there could even be an article about a mysterious ma appearing at night.

Dunno. I thought it'd be fun.

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Open Public Building Claims / Re: [Open Claim] Imperial Embassy
« on: August 17, 2015, 11:14:35 PM »
I shall claim this land as my own. Leave it for me to build it as I see fit. It shall be grand. Give it to me! (Please)

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Modder Claims / Re: Modder Claims Guideline - Please Read!
« on: August 13, 2015, 10:21:35 AM »
Question: I am still unsure of how to give a proper ID for an object. What do I call, for example, a door?

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Modder Claims / Re: [Modder Claim] Plot 29 -- Dormichigan64
« on: August 13, 2015, 09:55:29 AM »
Actually, I would like to scrap that dwemer fort idea, if you don't mind. I'm thinking i'd make... an abstract sort of tower. Very magical. Home to four wizards with unique stuff (for the lack of a better word) whom you must defeat to claim said stuff.

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Modder Claims / [Modder Claim] Plot 29 -- Dormichigan64
« on: July 16, 2015, 02:08:42 PM »
A dwemer fortress with homeless people living inside.

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Since I didn't see that plot 34 was already claimed, I might as well do it here.

I'd like to make a dwemer ruin that's supposedly haunted, so nobody goes in there. The player will find that the dwemer here have been doing some horrible experiments, and they will have to run from a ubiquitous undead monster that they cannot kill; there will be machine that will kill him.

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