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Topics - OrinDac

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Construction Set / Changing Cell Names
« on: August 15, 2015, 03:46:23 PM »
Pretty straight forward question.  Is there a way to change the name of an interior cell?  I've named a cell in my mod and realized I do not like it at all and hove come up with a new name.  Can I change this, or do I have to create a complete new cell and somehow transfer?

Thanks.

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Modding Tech Help / Invisible Dirty Reference
« on: August 09, 2015, 06:23:29 PM »
Ok so I was working in my mod and was trying to place a plant, I selected the Furn_ashlandtree_01 and tried to place it in the Render Window.  Nothing happened.  I realized this was because I had installed Vurt's Ashland Overhaul, but was not running it for this mod.  I didn't think much of it, as I had thought that I had spawned them in outside of any of my other interior meshes, so it would be fine.  When I loaded up my test character to see how something looked in game, I received an Error message when I entered the cell in question.  Again, thinking it wasn't going to be a big deal, I clicked yes, only to find that both trees had spawned RIGHT in from of the door marker and got me stuck.  I have tried to clean the mod using a method my wife found for me here:  http://wiki.theassimilationlab.com/mmw/Morrowind_Mod_Maker%27s_Manual#Cleaning_the_Unclean

I followed the instructions herein about four times to no avail.   I also attempted to load my mod in the CS with Vurt's Ashland Overhaul, hoping it would make the trees appear, but they do not, for some reason.  Any help on this would be greatly appreciated. 

Thanks. 

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Modder Claims / [Modder Claim] Plot 8
« on: August 01, 2015, 05:21:46 PM »
Hey there, thanks to you guys for getting all of this started, it promises to be a really fun project.  I would like the please claim plot 8, and I am curious about the little building next to it.  Is it a public building claim and I missed it in that thread list?  I'm curious, because if it is and work needs to be done on it as well, I'd be happy to help with that.

At any rate, my idea for plot 8 is a sort of eccentric one.  I'd like to build a museum/curio shop/starting point for fresh faced adventurers.  The idea is, my modder avatar is a Nord Spellsword who has been an adventurer for many years and has amassed a treasure trove of different items and in lieu of selling them to some trader for a modest profit, he offers them to adventurers for an even more modest profit.  What's more is that Orin (that's me!) will offer low level adventuring equipment to those just starting out (or those experienced, but down on their luck, as adventurers are often want to be) free of charge.  The store will also feature displays of different artifacts, keepsakes and curiosities that Orin has accumulated over the years.  Yes, some of these will be artifacts from the Morrowind game proper, but others will be of my own design.  I don't plan on using any external resources, but I'm not against using them if anyone thinks I should.  I will however, be making NPCs with the use of BB and BH in mind, but they won't necessarily be necessary.  The layout will consist of a tower of some kind (I like towers) for Orin's living quarters, a large sectional building for the store and museum and a small and modest hostel for adventurers who's luck isn't so high right now. 

I thought this would be cool to go in right next to the fancy hotel, because then the adventurers who's luck is alright can crash in style right next door.  Maybe even do some kind of coupon thing where if you stop into his shop you can get a discount at the hotel.  Maybe use the same script as Fargoth's Ring?  I dunno.  I dunno much about scripts to be honest.  I'm going to be scouring the tutorial section of this site and watching a bunch of tutorials as well.  It's also close to the front gate, so it has the potential to be the first stop for folks entering the town.

I will probably go nuts in the creation process and wind up with a Dwemer flying machine on the roof, piloted by Yagrum Bagarn, the head of Sorkvild the Raven that summons his ghost and some kind of Dragon on the roof that serves as Orin's primary mode of conveyance, but for now, the above description is what I will start with. 

Also: Is profanity going to be an issue?  For the record I personally curse a lot and have in the past put cursing in my work.  If this is not something that is allowed, I'd like to know before I start working.  And yes, I do understand that I am not allowed to curse on the forums and no, I don't. 

P.S.

I tend to have a lot of free time, if there are any other projects that need doing that I can do to help, I'd be happy to.    ;D

Thanks a bunch, have a wonderful day!

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