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Messages - Danae

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Modder Claims / Re: Modder Claims Guideline - Please Read!
« on: July 30, 2016, 01:07:03 AM »
Same here, my own resources or modified modders resources are in /Dan/MT2015. Unmodified modders resources are in there native folder, especially textures.

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Modder Claims / Re: [Modder Claim] -- plot 37 - Danae
« on: July 21, 2016, 04:55:18 AM »
Looking great! The interiors look great, and I like the island-recovering phases. Can't wait to see in-game.

Thanks!

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Modder Claims / Re: [Modder Claim] -- plot 37 - Danae
« on: July 20, 2016, 07:51:07 AM »
Almost done (not counting dialogues/journal entries and a couple of scripts)

The buried Daedric ruin

The tunnel leading to it

The tree house interior

Latest files attached with exterior and interiors.


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Modder Claims / Re: [Modder Claim] -- plot 37 - Danae
« on: July 20, 2016, 01:14:25 AM »
I'll have some time in the next couple of days to add the finishing touches to the new interiors (the tree house and the dungeon below) as well as post screenies.

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Modder Claims / Re: [Modder Claim] -- plot 37 - Danae
« on: July 08, 2016, 07:56:31 AM »
I am quite happy with the exterior of the island now that I have added more flora and creatures.

I am leaving for France in a couple of days (me, my tiny car and as much junk accumulated these past 15 years as I can put in said car!) so I'll be on the road, and then recovering for a few days.
Given the chance, I might add a few things to MT2015 but for now, I'd rather upload what I have.

EDIT: File updated with the interiors as well.



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Modder Claims / Re: [Modder Claim] -- plot 37 - Danae
« on: July 03, 2016, 01:41:20 AM »
Thanks, Lefok, bird view coming up and marshmerrow (that will appear in the third stage only).

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Modder Claims / Re: [Modder Claim] -- plot 37 - Danae
« on: July 02, 2016, 02:56:51 PM »
And a small gif to show how the island recovers.



Exteriors are not quite my thing, advice on how to improve things much appreciated :)

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Modder Claims / Re: [Modder Claim] -- plot 37 - Danae
« on: July 02, 2016, 08:16:28 AM »
First progress report. I haven't had as much time as I'd like but the bulk of the exterior is done.
It still needs lots of detailing, plants (harrada roots, blood grass, trama roots maybe), rocks, trees maybe, creatures, some clutter.
The is the state of the island pre-quest, all the green and flowers will be back, eventually.

The story is, an oblivion gate has opened deep down below the island that eventually became barren and overrun by daedra and oblivion plants.

The resources used (so far) are oblivion plants by Chainy, Dremora Lords by Quorn, Arcimaestro Antares' oblivion portal and Neoptolemus' ranked dremora, as well as probably Clavis' plant packs. The rest are modified vanilla meshes




EDIT: no idea how to scale the screenies down. You'll have to zoom out, a lot!

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Modder Claims / Re: [Modder Claim] -- plot 37 - Danae
« on: June 28, 2016, 06:12:52 AM »
Thanks ~

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Modder Claims / Re: [Modder Claim] -- plot 37 - Danae
« on: June 28, 2016, 05:34:04 AM »
Without modifying the landscape (with the landscaping tool), I am free to move / delete trees, rocks and plants, right?

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Modder Claims / [Modder Claim] -- plot 37 - Danae
« on: June 28, 2016, 01:40:56 AM »
All right, working with a deadline here, I won't mod anything else until I have this done.

I don't have much just yet, just the exterior, which is, as I understand the most urgent.

I'll add sceenies this weekend when things are a little more detailed.

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Modder Claims / Re: [Modder Claim] -- plot 37 - Istreddify
« on: June 27, 2016, 12:04:44 PM »
Would it be fine if I reclaimed this plot?

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