Author Topic: [Modder Claim] Plot 31 - Drakkmore  (Read 13753 times)

Darkelfguy

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #30 on: July 21, 2015, 07:17:12 PM »
The exterior looks really nice so far! Can't say for sure about the pathgrid, I don't typically do exterior pathgrids either so I don't know if that's really going overboard, but it certainly looks like it'll work out fine.
True glory consists in doing what deserves to be written, In writing what deserves to be read. - Pliny the Elder

Melchior Dahrk

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #31 on: July 21, 2015, 08:03:44 PM »
The pathgrid looks okay to me. The only thing you have to look out for is if there are too many nodes too close then NPCs will jerk around unnaturally.

Drakkmore

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #32 on: July 21, 2015, 08:46:40 PM »
Okay Thanks guys, I'll load up the game later on tonight, and watch the NPC for a bit.
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126

Drakkmore

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #33 on: July 23, 2015, 05:01:16 AM »
Okay NPCs are mostly finished, I just need to do the audio files for the custom race NPCs (Children of Morrowind  with permissions from Emma, Robert, Westy, for the meshes, textures, and audio files for the races). I've not begun the dialogs for the NPCs yet, I'm waiting for that until I'm sure I;m ready for it.

Started setting ownership of the things that are in the house already, I still need to clutter the place up a bit, add personal items that belong to the individual NPCs.
I still have not started the small dungeon yet.

I'm already thinking about small quests for the NPCs too.

Ideas Ideas Ideas.
How they flit like butterflies, and if I haven't my net ready I loose them.

Any way the cast of characters.

In order of appearance:
Drakkmore
Marsie Doates,
and Doesy Doats,
and little Amsie Dievy,
...
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126

Drakkmore

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #34 on: July 23, 2015, 05:02:39 AM »
Akidily Dievy too,
Wu Den-Chu.



That's about it for now.

« Last Edit: July 31, 2015, 06:08:43 PM by Drakkmore »
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126

Drakkmore

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #35 on: July 26, 2015, 05:09:35 AM »
DIALOG!!!!
After spending a day and a half fighting with Morrowind's flawed logic I've got a few lines of dialog entered into the game :D
So two screenies of dialog
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126

Drakkmore

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #36 on: July 28, 2015, 01:28:19 AM »
Dialog is maybe 30% finished, and I even managed to make a working dialog driven quest (yay for me)
I have a new respect for modders that make dialog, and dialog driven quests for their NPCs.
Any way later on tonight, or maybe tomorrow I'll upload a video of my quest for ya'll to watch.


Also, no other progress on the mod as my brain is wrapped up in trying to come up with interesting dialog.
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126

Drakkmore

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #37 on: July 28, 2015, 03:12:50 PM »
Here's a short video of the quest "Salts for Akidily" not much of a quest I know, but it's the first one I've made for Morrowind in the 13 years it's been out, and I'm kind of proud of it.
<a href="http://www.youtube.com/watch?v=LvHGPUtuIg0" target="_blank">http://www.youtube.com/watch?v=LvHGPUtuIg0</a>

Also I feel that the quest reward shows how much Akidily cares for her garden.
« Last Edit: August 07, 2015, 09:42:32 PM by Drakkmore »
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126

Darkelfguy

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #38 on: July 29, 2015, 02:12:31 PM »
Congrats on the quest, Drakkmore! I believe you're the first one to finish a quest as part of a claim so far! :)

Interesting dialogue can be a bit difficult to write, but I typically find it comes naturally after a while, you just have to keep practicing at it and try to get into the heads of your characters. You know, see the world through their eyes, consider their background, occupation, petty concerns, etc...
True glory consists in doing what deserves to be written, In writing what deserves to be read. - Pliny the Elder

Melchior Dahrk

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #39 on: July 29, 2015, 04:25:18 PM »
Hey, Ekkeog getting some dialogue love! You're making great progress, Drakk! keep it up! I need to start working on my claim again. :D

Drakkmore

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #40 on: July 29, 2015, 05:15:51 PM »
Hey, Ekkeog getting some dialogue love! You're making great progress, Drakk! keep it up! I need to start working on my claim again. :D
There is a bit in Marsie Doates' latest rumors topic about the Giant, and some crazy Orc with a pit too.
I like the giant. He makes a great neighbor.
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126

Drakkmore

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #41 on: July 29, 2015, 10:37:22 PM »
One of my NPCs has a topic called "talented modders" where she will be talking about some of the modders participating in the Modtown 2015 project. If you would like for my NPC to mention you in this topic, feel free to leave a comment on what you want the NPC to say about you. If you don't put a post then she won't mention you, as I'll take that as an "I don't want to be mentioned by your NPC."
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126

Autoclock

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #42 on: July 29, 2015, 10:55:24 PM »
One of my NPCs has a topic called "talented modders" where she will be talking about some of the modders participating in the Modtown 2015 project. If you would like for my NPC to mention you in this topic, feel free to leave a comment on what you want the NPC to say about you. If you don't put a post then she won't mention you, as I'll take that as an "I don't want to be mentioned by your NPC."

I would like for her to say the following: "Some say that if you stand perfectly still, he can't see you. And that he once, quite preposterously, had an affair with Todd Howard. All I know is, he's called The Autoclock."
Mod not for recognition, but for respect for the craft.

LadyPhoenixFireRose

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #43 on: July 30, 2015, 02:08:57 PM »
One of my NPCs has a topic called "talented modders" where she will be talking about some of the modders participating in the Modtown 2015 project. If you would like for my NPC to mention you in this topic, feel free to leave a comment on what you want the NPC to say about you. If you don't put a post then she won't mention you, as I'll take that as an "I don't want to be mentioned by your NPC."

Can you pick something for your character to say about me? As I can't decide on anything that would work.
"If Death doesn't kill you, then nothing will."
"Fate can only do so much for a person, the rest is up to them."

Drakkmore

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Re: [Modder Claim] Plot 31 - Drakkmore
« Reply #44 on: July 31, 2015, 06:23:04 PM »
-snip-

Can you pick something for your character to say about me? As I can't decide on anything that would work.

I can try to come up with something that might be sufficient, but I just don't know that much about you, and I wouldn't want to offend anyone. That is the reason for the request for modders if they wish to be mentioned by my NPC to leave a comment stating what the NPC will say. It doesn't have to be something, like Autoclock's comment. It could be anything.

-snip-

I would like for her to say the following: "Some say that if you stand perfectly still, he can't see you. And that he once, quite preposterously, had an affair with Todd Howard. All I know is, he's called The Autoclock."
Lol I love The Stig reference. Great sense of humor Autoclock. I just wonder how many players will get it.
« Last Edit: August 16, 2015, 06:59:01 PM by Drakkmore »
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126