Author Topic: [Modder Claim] Plot #30 - Moritius  (Read 8435 times)

Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #15 on: July 22, 2015, 02:39:31 PM »
Bug, it should be Water Breathing. Idk why I didn't saw it when it's tested :D.
« Last Edit: July 22, 2015, 02:42:50 PM by Moritius »
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Kyromods

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #16 on: July 22, 2015, 02:47:06 PM »
Looking really good moritius. Very interesting choice of architecture. ;D

Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #17 on: July 23, 2015, 04:40:52 PM »
Only one photo - this time with console tm.


And hey, thanks for replies and stuff ;).
« Last Edit: July 23, 2015, 04:50:48 PM by Moritius »
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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #18 on: July 23, 2015, 05:47:57 PM »
Double post master. I mirriored ex_t_spikes_01 to make symetric look ;).


Going to sleep, in Poland we have 00:50 AM ;).
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Drakkmore

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #19 on: July 23, 2015, 11:18:12 PM »
This is gonna be one of my first stops when Modtown is released, I'm very intrigued by the lay out so far.
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #20 on: July 24, 2015, 06:19:58 AM »
No new screens atm (I must make some work in AutoCAD before modding). I'm just writing reply ;].

Drakkmore, thanks! In fact, I'm still working with first interior. Maybe I'm a bit slow but I don't want to be in hurry and make some shitty parts. And still, modifying original meshes and stuff. And planning, it takes much time.
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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #21 on: July 24, 2015, 04:59:03 PM »
Face of true humilitation ;).
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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #22 on: July 25, 2015, 08:25:22 AM »
Finished entrance to the tower ;]. Now I need to fix some collisions because mesh modifications don't work as they should.
« Last Edit: July 25, 2015, 02:17:55 PM by Moritius »
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LadyPhoenixFireRose

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #23 on: July 25, 2015, 01:44:54 PM »
Looking good!
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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #24 on: July 25, 2015, 02:11:35 PM »
Thanks. Sometimes beer helps :D.
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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #25 on: July 28, 2015, 04:28:57 AM »
Finished first interior (maybe not, I don't have Path Grid because of a reason ;]). Started to work with 2nd, Lower Shrine, where player can fight with some daedras and cultist.

Entrance:


Btw. I need rat skull model. By any chance, somebody has it? ;]
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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #26 on: July 28, 2015, 07:42:29 AM »
Shape of the 2nd interior finished ;]
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Darkelfguy

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #27 on: July 29, 2015, 02:16:18 PM »
I'm liking the look of the second interior so far, always good to see a mix of Daedric and Cavern resources!
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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #28 on: July 29, 2015, 03:36:21 PM »
Thanks DEG. There will be another one, full cavern set with (I hope) some astonishing views. I should start to work with Telvanni tower but I have so much fun going down and down and down ;).
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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #29 on: July 31, 2015, 08:18:54 PM »
Some test. Hood has placeholder texture (I think I will make my own mesh because I'm not satisfied).

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