Author Topic: [Modder Claim] Plot #30 - Moritius  (Read 8433 times)

Moritius

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[Modder Claim] Plot #30 - Moritius
« on: July 16, 2015, 03:18:48 AM »
[snip]

And here we go, post edit ;).

Finally, I have some ideas for #34 and time to write about 'em. Final concept is... Daedric shrine claimed by Telvanni mage with his Telvanni tower. Daedric part will be not so safe because there will be spawning daedras. Some cultist will be there too. Hostile cultist. Not every part of shrine will be explored by Telvanni. Probably, there will be some quests related to exploration. Maybe some mystery ;).

Edit///Due to my mistake, #34 is claimed. So, I decided to change to #30.
« Last Edit: July 16, 2015, 08:00:51 AM by Moritius »
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Moritius

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Re: [Modder Claim] Plot #34 - Moritius
« Reply #1 on: July 16, 2015, 07:30:05 AM »
So, changed exterior placement, I think it's (almost) done. Screens.
« Last Edit: July 16, 2015, 08:54:23 AM by Moritius »
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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #2 on: July 17, 2015, 05:22:47 AM »
Started to work with interiors.



There's upper shrine. In this interior will be entrance to the Telvanni tower. Some NPCs will live there (probably khajiits and argonians). Some parts are under water.

Anyway, I can't work until Monday because I must study hard (I have exam at Monday, this is my last chance to pass; if I fail I can tell "Goodbye University", damned integrals :D). So, no more updates until Monday/Tuesday.
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King Nerevar

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #3 on: July 17, 2015, 11:28:26 AM »
Good luck ;)
integrals are so... well...
cf. your mod: i like the idea. And I love the humor (slave races are living in Telvanni structures.)
You N'wah!

Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #4 on: July 19, 2015, 11:36:27 AM »
I had some time, so, I wrote about important NPCs.

Name: Hides-In-The-Shadow
Race: Argonian
Description: Previously slave, freed by Telvanni mage, became assassin trained by Morag Tong.

Name:Kassii
Race: Khajiit
Description: She was slave, freed by Telvanni mage. His bride (beware, furfags are everywhere :D). She lives in Telvanni chambers.

Name: Aleister Ravenley
Race: Dunmer
Description: My avatar. I thought about naming him Moritius but this name was used by me in other project. Telvanni mage who hates Altmers so hard, you probably find them only tortured or dead or smth. Enchanter, alchemist, experimentator, loves good hooch :D

I'll write more later, if I had some more ideas.
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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #5 on: July 20, 2015, 09:44:29 AM »
Finishing my celebration beer (Polish Cechowe, stout - yes, I passed this stupid integrals exam, so, I'm celebrating :D) I back to work.

There's typo, he is "His-Own-Fear" not "His-Own-Hear" :D




Drowned (or half drowned) part entrance


Anyway, I'm back in buisness :D.
« Last Edit: July 20, 2015, 09:46:19 AM by Moritius »
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cml33

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #6 on: July 20, 2015, 03:10:16 PM »
It's be cool if you were to add some vines and roots sprouting around the walls by the Telvanni entrance. Make it look like the Telvanni part has latched on to the daedric part (similar to Tel Vos).

Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #7 on: July 20, 2015, 03:58:27 PM »
Will be. Later, when I finish other parts ;).
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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #8 on: July 21, 2015, 12:15:35 PM »
Some more progress. Atm I'm working around 2x slower because my mouse started to try sabotage and when I'm clicking one time it behaves like "Duh bro, I want double/multi click.". And sometimes suddenly drops when I'm dragging things. But still, I'm not givin' up.



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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #9 on: July 21, 2015, 02:18:05 PM »
And boom, another idea - I used some of my Photoshop works and made some paintings.



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Melchior Dahrk

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #10 on: July 21, 2015, 08:20:34 PM »
Great to see you including some of your artwork! Nice touch.

Drakkmore

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #11 on: July 21, 2015, 09:36:39 PM »
I love the paintings you've got here.
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126

Darkelfguy

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #12 on: July 21, 2015, 09:45:55 PM »
Very nice artwork, Moritius! :)
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Moritius

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #13 on: July 22, 2015, 01:21:01 PM »
Thanks :D. In Read-Me file will be link to download page with 1920x1080 pngs for people who wants to use 'em as theirs wallpaper. And also, no permission for using those textures in other mods, y'know, I want 'em to be unique.

I have problem with Imgur (FF cannot load page atm), screens in attachment. I've retextured in_t_cave_conect_wiz, it matches to in_dae_connect_lcave now. Items with constant effects can't be picked up, they have script for this - player can buy them, other NPC in tower sells them.

Also, I will have some "bomb". I want to add something more from my works, not only artworks. I don't tell you anything more, you will see what I mean when mod will be finished ;]. (Probably, I will show you what I mean earlier, eventually. I often can't stand not to show my work :D).
« Last Edit: July 22, 2015, 01:27:16 PM by Moritius »
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Drakkmore

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Re: [Modder Claim] Plot #30 - Moritius
« Reply #14 on: July 22, 2015, 02:04:01 PM »
Just curious about the amulet enchantment. Is it intentional to have Swift swim on an item that won't allow you to swim at all. Is your NPC just playing a joke on the player, or did you mean to add the spell effect water breathing to the Amulet instead of Water walking?
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126