Author Topic: Modder Claims Guideline - Please Read!  (Read 9109 times)

Chaka

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Re: Modder Claims Guideline - Please Read!
« Reply #45 on: July 18, 2016, 05:51:37 PM »
I am not sure if I understand your question, but it should be: Data Files/(Meshes/Textures/Icons)/MT15/(Your identity).

Exactly what I was asking about, thanks! :D

Drakkmore

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Re: Modder Claims Guideline - Please Read!
« Reply #46 on: July 18, 2016, 07:04:25 PM »
I've been leaving any resources in their native directories, and putting all of my custom worki in my own "Drak" folders in their respective directories (meshes/textures/icons/book art etc). I figure if the resources already have a directory most people would leave them as they are, so when they DL Modtown they'll not be getting an extra directory from my use of said resources. Most of my plot has my own custom work in it though, and anyone using my mods will already have those directories in their data files folder.
So. You're going to Red Mountain to kill Dagoth Ur? Vivec couldn't do it, so he's elected you.
Doesn't that worry you?

My THoS Gallery http://www.tesvskyrim.com/skyrim-gallery-3524

My C&E information for Drakkmore: http://www.fliggerty.com/phpBB3/cne/cne_viewchar.php?id=1126

Chaka

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Re: Modder Claims Guideline - Please Read!
« Reply #47 on: July 18, 2016, 08:07:55 PM »
I don't have a lot of resources, but those that I do are from packs that aren't mods but are intended as resources. Thus people either don't have them installed, or modders already put them in their own subfolders, so I think it should be fine in MT folder.

Danae

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Re: Modder Claims Guideline - Please Read!
« Reply #48 on: July 30, 2016, 01:07:03 AM »
Same here, my own resources or modified modders resources are in /Dan/MT2015. Unmodified modders resources are in there native folder, especially textures.