Author Topic: How Does One Control what a Store Owner sells?  (Read 1177 times)

LadyPhoenixFireRose

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How Does One Control what a Store Owner sells?
« on: March 22, 2016, 04:49:34 PM »
Okay so this is mainly for the two shops I'm working on for here. Is it possible to stop my shop owner from selling everything they own that fits into the categories they sell in. For example, in the basement of my Alchemist, I have some Secret Master apparatuses that are supposed to be for the shop owner's personal use and not for sale, as well some questionable potions that are for the player to find. Plus there are some alchemical ingredients for show that shouldn't be sold as well.  So is there any way for me to avoid having my alchemist sell them?
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Autoclock

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Re: How Does One Control what a Store Owner sells?
« Reply #1 on: March 22, 2016, 09:57:58 PM »
Put a guard in the shop and assign ownership to them instead.
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LadyPhoenixFireRose

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Re: How Does One Control what a Store Owner sells?
« Reply #2 on: March 23, 2016, 03:59:47 PM »
So that's the only way to do that then... Okay will do.
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Turelek

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Re: How Does One Control what a Store Owner sells?
« Reply #3 on: March 23, 2016, 10:10:23 PM »
I just simply made "_dummynpc" or something like that and placed them outside the store, and then assigned items to them. Though it's easier to do what Autoclock said timewise.

LadyPhoenixFireRose

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Re: How Does One Control what a Store Owner sells?
« Reply #4 on: March 24, 2016, 08:26:39 AM »
I'll think about it, and I'll come up with something that fits.
"If Death doesn't kill you, then nothing will."
"Fate can only do so much for a person, the rest is up to them."