
My work is going great, I've expanded the island with a small isthmus, and added in a bridge. Version 0.1 Alpha of island, bridge, and interior are included in this post. There are a few resources here, including some NOM and TR food, and a number of retextured items. With the exception of the food--which those of you using NOM or Tamriel Rebuilt already have--all icons, meshes, AND textures are in the *\sass\ folders.
Also, it needs to be cleaned. Cells 25,52 and 26,52, and possibly 27,51 fell victim to a glitch where the CS selected literally every object in a 9-cell area and modified them. I use the Enchanted Editor for my cleaning, so getting rid of the invalid references is extremely time consuming. Is there anyone who can use Wrye Mash to run the MT15 .esp against the main .esm to get rid of them? If not, I may have to get creative with temporary .ESP's to fix it.
Anyways...I still need to put in one or more characters--erm, "Avatars"--before the final release...but I strongly encourage anyone to playtest what I have so far, suggest changes, and clean my poor, tired Island .esp.
And note that there ARE two .ESP's in the mod. Because the house portion is completed, I didn't want to risk corruption of the completed work just to build an approach...and, if you've read this far, you see exactly what I'm talking about!