Today for Morrowind Modding Showcases, we’re finally taking a look at Morrowind Rebirth 4.0, a massive overhaul that changes and expands many of the towns, cities, and regions of Morrowind. We have showcased Rebirth before, but there’s been a massive number of changes since we last looked at in 2015, so we’re taking an updated look around to check out all of the new updates made for 2017.
The northern province of Skyrim, home of the Nords and numerous ancient civilizations, is a land that has often been wrought with conflict. None more so than the territory known as the Reach in western Skyrim, where Hammerfall and High Rock share often contentious borders with the Nords, occasionally exchanging cities and towns in this borderland during any of a number of minor battles and wars. But aside from the constant din of war-drums and deadly conflict, the Reach is a strangely beautiful place, a wild and diverse landscape not yet completely tamed by the hands of man or mer, despite thousands of years of civilizations that have risen here only to crumble in time to dust. Here you’ll find dense forests, towering mountains, beautiful mesas, shallow rivers, and ancient ruins sitting side by side, where Nord, Reachman, Redguard and Orc fight to maintain what little bit of this lush territory they can.
To be sure, the Reach is a dangerous place, but it’s also one of scenic beauty. Like a garden rose, it’s a joy to look at from a distance, but be careful not to get too close, least you find yourself bleeding from one of the Reach’s many thorns.
While not all of the Reach is available for play, parts of the Vorndgad Forest can be visited today as part of Skyrim – Home of the Nord’s first alpha release, though it’s important to note that this is a fairly out-dated release, and pretty much everything from that early version has been changed. Currently the SHOTN team is looking to make a major release that includes the new version of Vorndgad Forest, with the towns of Karthgad and Karthwasten included, sometime in the near future, so stay tuned to their website for more information!
With that said, Skyrim – Home of the Nords needs more modders, especially to work on the cities of Markarth and Dragonstar, so if you want to help out, head on over to Project Tamriel and join the team!
Read up on the Lore and History of SHOTN’s Reach here
The music in this trailer is “Final Wave 2” by composer August Wilhelmsson from Epidemic Sound.
Another week, another episode of Morrowind Modding Showcases! This time around we have episode 59, featuring 13 random themed mods for your viewing pleasure, including exciting adventures, new town expansions, lavish castles, and everything in-between, there’s all of this and more in our 59th episode of Morrowind Modding Showcases!
Order of Mods and Their Download Links:
Popular Mod of the Week – Apel’s Lighthouse Retexture By Apel
House Mod of the Week – Balmora River House By Calislahn
Gameplay Mod of the Week – Correspondances of Morrowind By Cliffworms
Town Mod of the Week – Aila’s Seyda Neen By Aila
Items Mod of the Week – Sil’s Pottery By Silaria
Quests Mod of the Week – The Mystic’s Path By A.P. Hilliard
Landmass Mod of the Week – Palace of Varner Shuuor By Impaler
NPC Mod of the Week – Rincewind’s Luggage By Stuporstar and Arcimaestro Antares
New Meshes and Textures Mod of the Week – Mehrunes’ Razor PBR By Flash3113 aka Remiros
Modder’s Resource Mod of the Week – Burnt Imperial Buildings By Princess Stomper
Underrated Mod of the Week – Osiem’s House By FW
Blast from the Past Mod of the Week – Tos Caverns By Dalin
Bonus Mod of the Week – Balmora Candle Shop By Nathaniel “Wolfzen” Schrader
Today we finally have the 58th episode of Morrowind Modding Showcases, featuring 13 magic and mage-themed mods for your viewing pleasure! Check out a variety of mage-themed residences from massive magical castles to Telvanni towers and giant tree-houses, or go on epic adventures to other realms and defeat evil arch-wizards or utilize one of many great magical convenience mods! There’s all of this and much more in Episode 58 of Morrowind Modding Showcases!
Order of Mods and Their Download Links:
Popular Mod of the Week – Improved Ring of Teleportation By Tealpanda
House Mod of the Week – Tel Dranori By TheDrunkenMudcrab
Gameplay Mod of the Week – Magic (Path Tracing) Thread By TundroWalker
Dungeon Mod of the Week – The Mysterious Tower By Mad Wolf
Items Mod of the Week – Particle Weapons Merchant Mod By Qwert
Quests Mod of the Week – The Magus Unending By Davion the Mad
Landmass Mod of the Week – Twin Castles By Ravege
NPC Mod of the Week – Elemental Magic By Lady Rae
New Meshes and Textures Mod of the Week – AOF Potions By AnOldFriend
Modder’s Resource Mod of the Week – Magic Gates Vfx Resource Pack By Oriphier
Underrated Mod of the Week – Guild Guide Quest By Beolach
Blast from the Past Mod of the Week – Telperion By Calislahn
Bonus Mod of the Week – Improved Propylon Particles By Starwarsgal9875
Today for Morrowind Modding Showcases, we’re finally taking a look at Wizards’ Islands – Scourge of the Frost Bringer, one of the biggest landmass and quest mods made for Morrowind, spanning an epic story-line, dozens of quests, dungeons, and more with new cities to explore and hours of new music to listen to. Visit the snowy city of Wintervale, go on adventures through dark and dangerous crypts, and explore frozen forests and tundra in today’s special episode of Morrowind Modding Showcases!
Today we finally have the latest episode of the Morrowind Mod of the Month, featuring the best Morrowind mods of November 2016! Most of the mods in this lineup have something to do with changing the way you start the game, with some very interesting choices to pick from that might intrigue you. November was a slow month though, with only 19 mods released, but none-the-less you might find something here worth checking out. And in any event, we have a new online poll for the best mods of December 2016, so don’t forget to cast your vote today!
Our mod of the month for November 2016 is Chargen Revamped – Expanded Lands By Texafornian, a massive overhaul and expansion of the character generation process for Morrowind, utilizing a D&D approach to allow for a much greater degree of customization or randomization when making a new character, giving you the ability to decide your starting stats, companions, factions, and starting location. This is the ultimate chargen mod available, hence why it’s our mod of the month, and well worth checking out.
Second choice for mod of the month is Nwah Simulator By Konradmw, and this is a bit of an odd mod really, it’s basically a new extreme hard difficulty for Morrowind, giving you the option to start the game with all your stats, including attributes and skills, at zero, forcing you to really work to become anything other that cliffracer food. This is really a mod for those seeking a brutal challenge, and isn’t recommended for the average new player.
Finally, our third choice for Mod of the Month is Tribute Books By PikachunoTM, this is a small and simple easter egg mod that adds a variety of tribute books, referencing various members of the Morrowind Modding Community, to the gameworld for you to find, including several that a part of a small quest that you can do involving a few riddles. It’s a nice and fun mod, and if you don’t mind a few extra books to read, is worth your time to check out.
For the second time this week, we have a new episode of Morrowind Modding Showcases, featuring 13 more random-themed mods for your viewing pleasure! Explore beautiful caverns and run-down fortifications alike, find some truly unique homes to call your own, and sit back and relax on tranquil garden isles in this, the 57th episode of Morrowind Modding Showcases!
Order of Mods and Their Download Links:
Popular Mod of the Week – Cavern Of The Incarnate Overhaul By Aoimevelho (Ivolga)
House Mod of the Week – Former Hlaalu Outpost – West Gash Region By VvardenfellTribez
Gameplay Mod of the Week – Chargen Revamped – Expanded Lands By Texafornian
Dungeon Mod of the Week – Yanemus Expanded By Jsp25
Items Mod of the Week – Gnisis Imperial Trader By Crankgorilla
Quests Mod of the Week – Skyfury Keep By Stormwyynd
Landmass Mod of the Week – Eden By Martini60
NPC Mod of the Week – Hrotha Race By Sabregirl
New Meshes and Textures Mod of the Week – Red Vos By Tyddyner and Melchior Dahrk
Modder’s Resource Mod of the Week – Asian Resource Pack – Sakura By Redwoodtreesprite
Underrated Mod of the Week – Varlninya By Cardboard Box
Blast from the Past Mod of the Week – The Moathouse By Savon Orava
Bonus Mod of the Week – Improved Governor’s Hall By Morandir Nailo
Today for our 56th episode of Morrowind Modding Showcases, we’re finally taking a look at 13 thief and stealth-themed mods for Morrowind. Take advantage of scheduled NPCs to line your pockets with ill-gotten goods, join new factions that take advantage of the shadows, explore distant lands and new exciting places, and much more in this the 56th episode of Morrowind Modding Showcases!
Order of Mods and Their Download Links:
Popular Mod of the Week – Living Cities of Vvardenfell By Helios & Wrye
LCV Wolverine Hall By Princess Stomper
House Mod of the Week – Suran Underwater Manor By WulfShaman
Gameplay Mod of the Week – Loot Sack By Fliggerty & Wildman
Dungeon Mod of the Week – Dungeon & Diamond By Arcimaestro Antares
Items Mod of the Week – Assassin’s Armoury By HelioS aka Michael Bennett
Quests Mod of the Week – Join the Camonna Tong – Camonna Tong Faction Mod By DD4n
Landmass Mod of the Week – Beyond YsGramor By Miles Acraeus (Patch)
NPC Mod of the Week – Ness the Thief Companion By MatthewTheBagel
New Meshes and Textures Mod of the Week – AI Reloaded By Lestat DeLioncourt
Modder’s Resource Mod of the Week – Lore Friendly Libations By Rougetet
Underrated Mod of the Week – Wayside Inn By Namingway
Blast from the Past Mod of the Week – The Abandoned Shack By Mode_Locrian
Bonus Mod of the Week – Stalker Armor Redone By Spot1st
For today’s episode of Morrowind Mini-Mod Showcases, we have one of my own mods, Ancient Foes, a quest and dungeon mod. We’re just going to take a quick look at this small little adventure mod, which adds a new modest-sized Velothi tomb, two quests, multiple endings, and over 8000 words of unique dialogue and quest documents for you to check out.
Today we have a list of the top ten best Morrowind mods of 2016! This last year has been an amazing and exciting year for the Morrowind Modding Communtiy, with over 600 new mods released, more than 2015 or 2014, including massive new expansion-sized landmass and quest mods, beautiful graphic replacers, and superb adventures to go on. Even though Morrowind is now over 14 years old, the community shows no signs of slowing down, and today we’re honoring the best Morrowind mods released for Morrowind over the last year! A special thanks to everyone in the community, and here’s to another amazing year of Morrowind mods!
My Top Ten List:
10) Full Dwemer Retexture By Tyddy
9) Kilcunda’s Balmora By Kilcunda
8) Sky Diversity By Svengineer99
7) The Lamp By MauiEyes
6) The Symphony By HedgeHog12 and the Symphony Team
5) Normal Mapped Texture Replacers By Lysol and Flash3113 (Vivec Normal Mapped, Hlaalu Normal Mapped, Imperial Towns Normal Mapped, and Imperial Forts Normal Mapped)
4) MacKom’s Khajiit By MacKom
3) Scamp Replacer and Soulgem Replacer By PeterBitt and Pherim
2) A Bard’s Life By Danae
1) The Doors of Oblivion By Ashstaar aka Dun-Ra
Honorable Mention #1 – The Wabbajack By Team Wretched Netch aka Greatness7, MatthewTheBagel, and VvardenfellTribez
Honorable Mention #2 – Belial – A Dismal Daedric Companion By HangHimHigher
2016 was a great year for Morrowind modding, and special thanks goes to each and every modder out there, whether included on this list or no, for helping to keep this great game alive!