Morrowind Modathon – Isle of the Dead – Week One Winner!

To the west of Solstheim lies a forbidden place, a land of ash, smoke and fire, covered in the ancient ruins of Daedric shrines and the remains of the dead. A dangerous and tumultuous isle, the restless spirits of the past still linger here, waiting to avenge their deaths on hapless victims that wander too close. Still, rumors abound that great rewards may await those who would face the dangers of this deadly isle, people speak of ancient artifacts and treasure fit for kings. The question is, will you take up the challenge of the dead and run headlong into peril? If you do, there’s but one path for you… Fight or Die, Outlander, Fight or Die, those are the only choices to be made on the Isle of the Dead.

Isle of the Dead was released by Trancemaster_1988 on May 6th as part of the Morrowind May Modathon 2015 competition, and it’s one of three random drawing winners for the first week of May. All winners of Morrowind Modathon get free games, trailers and independent showcases of their mods on Morrowind Modding Showcases!

You can check out Isle of the Dead and download it today here.
Note: Isle of the Dead conflicts with the Tamriel Rebuilt Alpha

You can also check out the other two winners below:
Christmas Like Snowflake Texture By Symbiote Dinosaur
Deepscorn By Istreddify

Want to participate in Morrowind Modathon Month and potentially win prizes? It’s easy, just check out our announcement video and rewards video for more detials!

The music in this video is “Battle Scars 5” By composer Rannar Sillard from Epidemic Sound.

Province Cyrodiil – The Island of Stirk Trailer

The island of Stirk is one of Cyrodiil’s outlying islands, off the western shores of the Gold Coast in the Abecean Sea. Home to the rather large settlement of Stirk (named after the island itself), the residents of this fairly sizable island are employed in a variety of activities, from working in the frequently busy harbor to fishing off the shores of the island, though most are impoverished and many of the streets of this fine city are in a state of decay.

Despite the settled nature of the island of Stirk, there’s still plenty of danger lurking on the outskirts, from the ancient Ayleid ruins that dominate the island, to the presence of pirates, a constant threat in the Abecean Sea, who make harbor off the smaller islands surrounding Stirk.

You can visit Stirk today as part of the Province: Cyrodiil Stirk Alpha. Though not as yet complete, the Province: Cyrodiil team is currently putting on the finishing touches, with all interiors and most of the quests for the island complete, and a finalized version of Stirk could hopefully come out sometime this year. With that said, Province: Cyrodiil is in need of more modders to work on the cities of Anvil and Brina Cross, so you can help them rebuild Cyrodiil today by going to their websiteand joining the team!

You can download the Stirk Alpha here.
Check out the official Province: Cyrodiil trailer here.
You can also read more about the history of Stirk here.

The music in this trailer is “Orchestral Atmospheres 3” by composer Magnus Ringblom from Epidemic Sound.

Morrowind May Modathon Month – The Rules and Prizes

In order to properly celebrate Morrowind’s 13th anniversary this year, we’re doing something special, we’re hosting a competition and giveaway where any participating modders can win prizes such as Indie or AAA games for making and releasing mods on Morrowind Nexus, Great House Fliggerty, or some third-party website.


You can participate by leaving a short note in the mod description page of your mod at Morrowind Nexus and GHF that includes “Part of the May Modathon Month” somewhere near the top of the mod’s description. This is critical, because otherwise we won’t know to include your mod in the event.

if you don’t know how to make Morrowind mods, I’d highly recommend you check out our Let’s Mod Morrowind series to get a sense of the basics (and indeed, this includes basic scripting, quest design, and many other elements of the CS).

How it Works:

There are two different ways you can win prizes during Morrowind May Modathon Month, and we’ll be going over both ways in detail below.

Every week two-three different modders will be selected at random to win a single AAA or Indie game, and the way this works is that we’ll compose a list of all participating mods released that week, plug them into a random number generator, and the top three results we get back will be the winners for that week.

If you win in one of these weekly drawings, I’ll send you a message on the Nexus, GHF, or some other forum board notifying you that you’ve won and providing a list of three games you can choose from as your prize. If you already own all three games, or want to specify a particular genre of game you want as a reward, I’ll send you an updated list to choose from. Please try not to abuse this system though, due to financial reasons, I can’t necessarily give you the best games on the market right now, and the fact of the matter is that the Morrowind Modding Showcases channel operates at a monthly loss, it costs more to maintain than it brings in with ad revenue. So please, don’t abuse the system!

The second way you can win is through the grand prize, the mod of the month award with 10~15 games as prizes. This award is determined by a panel of five secret judges who’ll be going through and rating each mod in the entire event on a simple numerical scale.

The scale they’ll be using can be found below:

  1. 5 Points for Mod Functionality (Mod does what it’s supposed to)
  2. 3 Points for Mod Quality (Polish and extra features)
  3. 2 Points for Mod Cleaning (No dirty references or GMSTs)

If you don’t know how to clean Morrowind mods, I’d recommend tes3cmd and you can find a tutorial on how to use it here.

The total points possible for any mod is 50, or a 10 out of 10 from each judge. In the event of a tie, we should have enough games to go around for all.

Indeed, we have over 100 games in stock to give away, so if you collaborate on a mod with someone else, regardless of which of the two ways you can win, everyone involved will still get something for their efforts.


Overall this competition and giveaway is pretty easy to understand, and there aren’t a whole lot of rules involved, but there are a few things we should clear up just in case.

First, all types of mods are perfectly acceptable. From texture replacers to gameplay tweaks to content mods like house mods, quest mods, or dungeon mods. All of those are fine and will be accepted for the competition! The only kind of mod that will NOT be accepted is cheat mods, i.e. placing a barrel full of loot in the middle of Seyda Neen or placing a daedric longsword in the Census and Excise Office. Cheat mods like that will not be considered for the competition.

Also, it should be pointed out that for larger mod projects, you can submit a demo or playable beta of your mod as part of the competition and it’ll be perfectly acceptable. I do need to stress that it must absolutely be playable though. Any mod that crashes to desktop upon loading the game will not be considered.


Here you’ll find the exact prize listings for each of the two ways you can win.

Weekly Drawing (2-3 Winners Each Week) Prizes:

  1. One Indie or AAA Game
  2. A Special Modathon Winner Graphic as designed by Melchior (that you can embed into your mod’s description)
  3. A Trailer/Showcase video on the Morrowind Modding Showcases channel

Grand Prize Winner – The Mod of the Month Award:

  1. 10~15 Indie and AAA games
  2. A unique graphic composed from screenshots of your mod declaring you the winner of Morrowind May Modathon Month 2015, as created by Melchior Dahrk (ideal for embedding into your mod’s description)
  3. A trailer/showcase video on the Morrowind Modding Showcases channel
  4. The first in a brand new series that will air every month after May called the “Mod of the Month” series, honoring the best quality mods released each month.

Anyway, that should explain everything! Best of luck to everyone whose going to participate (and really, you should all participate, because modding is both easy AND fun, and this way you could win prizes for doing something you may end up enjoying anyway).

The competition ends June 1st, and we should have a list of grand prize winners available by June 10th!

If you have any questions, feel free to comment and/or send me a message!

Happy 13 Years of Resdayn! May Modding Morrowind Never Die!

Morrowind Modding Showcases – Episode 33

Episode 33 of Morrowind Modding Showcases is now live with 13 randomly themed mods for your viewing pleasure! From the dark abyss of caverns below, to scenic island villas, furry companions and armored robes, there’s plenty to see in Episode 33! As of this episode, we have officially showcased over 400 mods for Morrowind!

Order of Mods and Their Download Links:

Popular Mod of the Week – Caverns Bump Mapped By Lougian
House Mod of the Week – Shack With Caverns By Woodlandist
Gameplay Mod of the Week – Stav’s Boxes – Mages Guild Aesthetics Overhaul By Stavroguin
Dungeon Mod of the Week – Abandoned Well at Dagon Fel By Jmanowar
Items Mod of the Week – Armored Robes By Ivolga (Aoimevelho)
Quests Mod of the Week – Broadsheets and Notice Boards By KJS94
Landmass Mod of the Week – Villa Ascadia By Namingway
NPC Mod of the Week – Trainer Log By Wavlon
New Meshes and Textures Mod of the Week – RR Mod Series – Holamayan Monastery Replacer By Colt17
Modder’s Resource Mod of the Week – Document Items Resource By Alaisiagae
Underrated Mod of the Week – Three Shades of Darkness By Zdim
Blast from the Past Mod of the Week – Companionable Cats – Featuring Cait’s Models By Emma and Cait
Bonus Mod of the Week – Cave Drips By R-Zero

How You Can Give Back to Modders in 2015

After a tumultuous week of the paid mods fiasco, one of the big questions that has risen from the chaos and the aftermath is how can people give back and reward modders for their hard work and amazing creations in 2015?

Obviously, some modders support donations, and that’s one of the ways you can give back to modders, but there are many other ways as well. Most of us make mods because we enjoy it, because we have fun modding, and while we may not accept donations, we welcome feedback and the sharing of ideas!

You can give back to modders in a number of ways, from writing a review to joining the modding community yourself and making your own mods! We love seeing the new works and creations of others, because in a creative community, we only truly thrive when there’s always something new to experience!

These are just a few ways you can give back to modders in 2015 and beyond! As always, may making mods remain forever free!