Category Archives: Announcements

Morrowind Mod of the Month – October 2015

Today we have the sixth episode of our Mod of the Month series, late as always, but still celebrating the best mods from October 2015. The idea behind this series is to release a video every month honoring the best mods released in that particular month, as decided by popular vote and also in part by my own personal decisions.

You can vote for the Mod of the Month for November here.

Our mod of the month for October 2015 is Vegtabill’s Threads of the Webspinner by Vegtabill, a simple yet extremely useful mod that adds in hints regarding the various Sanguine items in Morrowind that you must find for the Morag Tong faction questline, but Vegtabill has done this in such a way that the hints blend in almost perfectly with vanilla Morrowind content and feel like a natural extension of the game rather than an intrusive mod.

Second choice for mod of the month is Tympany by Illuminiel, a very unique and well crafted mod that does something that, quite possibly, has never been done before in Morrowind, adding in new gameplay elements, a new stylish intro movie, and some very curious comedic pieces to your playing experience in the land of the Dunmer. You’ll also get to continue Jiub’s story as a part of this mod, and take advantage of a pacifist style play-through.

Finally, our third choice for mod of the month is WonderWind by King Moyer (aka TrulyOriginalArtCom), a massive underground dungeon complex composed of multiple large-scale caverns that could practically be considered a landmass onto itself. From frozen Daedric ruins to massive glaciers, deadly dungeons, and ice-hewn towns deep below the surface of Solstheim, you’ll find quite a lot of cool stuff to see in the mystical lands of WonderWind.

The music in this video is from Morrowind Music Overdose by Jon Babb.

Morrowind ModTown 2015 – The November Progress Video


Today we have the third major progress update for ModTown 2015, showing off a ton of the work that we’ve been doing since October, including a number of modder plots, new models, dungeons, and new locations to explore! Don’t forget, ModTown 2015 has been pushed back to Spring of 2016, so there’s still plenty of time to join in on the project, everyone’s more than welcome!

For those who don’t know, ModTown 2015 is a project for the Community, by the Community, celebrating the Community! The first ModTown in nearly a decade, ModTown 2015 aims to bring everyone together, modders and non-modders alike, to build a monument to our wonderful Morrowind Modding Community that’ll stand the test of time and celebrate the amazing things we can accomplish when we all work to build one massive mod!

ModTown 2015 aims to provide a unique and creative experience for all involved, with dozens of quests, dungeons, and exciting new activities for the player to do! And you don’t need to be a modder to help out! All you need to do is come up with ideas, provide creative writing, or generate discussion! There’s plenty for everyone to get involved and make ModTown 2015 a reality!

You can learn more about this project, and how to help out, at our forums here, and you can also find a ton of screenshots from the project on our gallery.

Modder’s Kickstarter Corner – Abacus

Greetings and welcome to the first episode of the Modder’s Kickstarter Corner, a series dedicated to looking at and supporting modder projects outside the realm of modding itself, such as game design and development, novel writing, and other projects of that nature. Morrowind Modding Showcases as a channel has been dedicated since Day 1 to the promotion and support of mods, modding, and modders, and really this is just a continuation of that, since modders are often very creative people, it comes as no surprise that they often have creative projects outside of modding, and I want to use the channel to help support those projects and those modders and help them realize their dreams.

In this first episode, we’re looking at Danjb’s Kickstarter for a new 2d action platformer PC game called Abacus, a game already fairly along in the development which just needs that final push towards release. With a wide array of features, such as multiplayer support, deathmatch, co-op, story mode, and a ton of cool retro-style music tracks, there’s plenty of reasons to go ahead and throw a few pounds or dollars toward the project and help make sure it sees a release!

You can check out Abacus today on Kickstarter here

And you can see some of Danjb’s videos for the game here

Thanks for watching, and if you’re a modder with a project you need help promoting, please do let me know, the resources and tools of this channel are here to support modders with all of their amazing creations!

Oblivion Modding Showcases – Episode One

Today we’re launching the first episode in a new series called Oblivion Modding Showcases, with the aim of showcasing 10 new Oblivion mods in 10 different categories every other week. This series will air alongside Morrowind Modding Showcases, and will fill a long standing gap in coverage for Oblivion mods on YouTube, and hopefully encourage people to try out new mods they haven’t played before!

Order of Mods and Their Download Links:

Popular Mod of the Week – Auriel’s Retreat By Lance4791
House Mod of the Week – Cadbury Castle By Geegee 
Requires: COBL
Gameplay Mod of the Week – Betty’s Junk and Sampan Mounts By Betty
Town Mod of the Week – Settlements Of Cyrodiil-Oranstad Township By Mhahn123
Requires: Settlements Resource
Items Mod of the Week – Legends of Azeroth Armory By Allomerus 
Quests Mod of the Week – The Underking – A Tortured Soul By DemonLord7654
Landmass Mod of the Week – Valenwood Islands By EnvyDeveloper, Windsurfer and Others
NPC Mod of the Week – Children of Cyrodiil By Emma 
New Meshes and Textures Mod of the Week – Cheydinhal Retexture By Lougian
Underrated Mod of the Week – Fallswatch – A Gorge-Side Cabin with a Gorgeous View By ElfyPers0n

Morrowind Mod of the Month – August 2015

Today we have the fourth episode of our Mod of the Month series, a little late, but still celebrating the best mods from August 2015. The idea behind this series is to release a video every month honoring the best mods released in that particular month, as decided by popular vote and also in part by my own personal decisions.

You can vote for the Mod of the Month for September here.

Our mod of the month for August 2015 is Clear Your Name by Lucevar, a simple but very well made mod that’s positively fantastic for immersion and role-playing purposes. It adds a new NPC, the famed corrupt magistrate in Balmora, as a new option to get rid of any bounties you might have. In addition, House Telvanni and House Hlaalu players have new services where they can go to get their bounties fixed.

Second choice for mod of the month is One True Faith – Saints and Frescoes Retexture by Tyddy, a lovely retexture mod that completely changes and updates the textures for the frescoes and shrines on the Dunmer Temple, adding high-resolution and absolutely beautiful looking art that perfectly match the feel and theme of the Tribunal Temple.

Finally, our third choice for mod of the month is Lightning Ghost Fence Hi Res by Openglcg, a complete retexture for the ghost fence that surrounds Red Mountain, replacing the old and somewhat ugly blue forcefield of before with a new and fairly dynamic looking field of lightning bolts that provides a cool looking and mystical feeling barrier to Red Mountain.

The music in this video is from Morrowind Music Overdose by Jon Babb.

ModTown 2015 – October Progress Video

Today we have the second major progress update for ModTown 2015, showing off a ton of the work that we’ve been doing since September, including dozens of new interiors, modder plots, shops, NPCs, books, dungeons, and there’s even one or two quests that have already been implemented! The major news with this update is that we’re postponing the release of ModTown 2015 until March of 2016, in order to give everyone more time to finish their plots and, more importantly, make sure we have an epic main quest that’s worthy of the community. This means the deadline to join has been expanded into next year as well, so now there’s even more time to get in on the action!

For those who don’t know, ModTown 2015 is a project for the Community, by the Community, celebrating the Community! The first ModTown in nearly a decade, ModTown 2015 aims to bring everyone together, modders and non-modders alike, to build a monument to our wonderful Morrowind Modding Community that’ll stand the test of time and celebrate the amazing things we can accomplish when we all work to build one massive mod!

ModTown 2015 aims to provide a unique and creative experience for all involved, with dozens of quests, dungeons, and exciting new activities for the player to do! And you don’t need to be a modder to help out! All you need to do is come up with ideas, provide creative writing, or generate discussion! There’s plenty for everyone to get involved and make ModTown 2015 a reality!
You can learn more about this project, and how to help out, at our forums here.

Morrowind Mod of the Month – June 2015

Today we’re unveiling the second episode of our Mod of the Month series, over a month late, but celebrating the best mod from June 2015. The idea behind this series is to release a video every month honoring the best mods released in that particular month, and in the future, this will be decided entirely by popular vote.

You can vote for the Mod of the Month for July here.

Our mod of the month for June 2015 is Blades Safe House by Lythoc. A technically impressive house mod, Blades Safe House takes a building that previously had no purpose and provides it with a new function, as the secret entrance to your new lair, home to a variety of creative contraptions, from an elevator to a massive library with a unique book sorter, and a display hall for armor where each armor piece will dance out of your inventory and magically fly into place on a nearby mannequin. Providing all of the typical house mod staples, such as display and storage space, a teleport spell, and a handful of other services, Blades Safe House stands out with its armor and book sorters as something entirely unique and definitely worth checking out.

The music in this video is “A Young Mind” by Jon Babb.

Morrowind ModTown 2015 – A Project for the Community

Today we’re officially unveiling our latest major project, ModTown 2015, a project for the Community, by the Community, celebrating the Community! The first ModTown in nearly a decade, ModTown 2015 aims to bring everyone together, modders and non-modders alike, to build a monument to our wonderful Morrowind Modding Community that’ll stand the test of time and celebrate the amazing things we can accomplish when we all work to build one massive mod!

ModTown 2015 aims to provide a unique and creative experience for all involved, with dozens of quests, dungeons, and exciting new activities for the player to do! And you don’t need to be a modder to help out! All you need to do is come up with ideas, provide creative writing, or generate discussion! There’s plenty for everyone to get involved and make ModTown 2015 a reality!

You can learn more about this project, and how to help out, at our forums here.

You can also find screenshots of ModTown 2015 here.

The music in this video is “ES_Epic Trailer 2 T60” By Jon Bjork and “Morrowind Title” by Jon Bosa.

Morrowind Modding Tutorials – How to Install Mods

For someone new to installing mods, it can be somewhat difficult to figure out where to start with adding new Morrowind mods to their savegame, or even where to get mods in the first place. In order to help out with all of that, I’ve created this first episode of Morrowind Modding Tutorials to try and explain everything you need to know about installing Morrowind mods safely and with the smallest likelihood of running into bugs, errors or mod conflicts.

In this video we go over the basics of how to install mods in a variety of different ways, as well as how to install and use some of the utilities out there that’ll make your life easier. We also cover a number of additional applications that will make your Morrowind gameplay experience run smoother.

Download links and written tutorials for everything we’ve shown in this episode can be found below:

Morrowind Mod Databases:

  1. Morrowind Nexus
  2. Morrowind Modding History
  3. Great House Fliggerty
  4. Wolflore
  5. ModDB
  6. TES Alliance
  7. The Assimilation Lab

Written Tutorials:

  1. Beginners Guide
  2. Wrye Mash Tutorial
  3. TES3CMD Commands
  4. Morrowind Mods FAQ
  5. Suggested Mods

Tech Support:

  1. Official Forums
  2. Nexus Forums
  3. GHF Tech Support

Utility Downloads:

  1. BSA Registration Utility
  2. Wrye Mash Stand-Alone
  3. Wrye Mash Command-Line
  4. TES3CMD
  5. Morrowind Code Patch
  6. 4GB Patch
  7. MGE XE
  8. MLOX
  9. MGSO 3.0
  10. MGSO 3.0 Patch
  11. MGSO 3.0 Daedric Armor Fix
  12. Enchanted Editor

Morrowind Modding Podcasts – Episode One

Download Audio-Podcast here.

Morrowind Modding Podcasts aims to introduce a new kind of modding discussion, one never before seen in any modding community, featuring a casual yet intellectual series of podcasts based around a panel of five modders and a particular set of topics covered in each episode. Each podcast will be hosted by Darkelfguy (myself) and feature four modders from around the community, and we’re aiming to get a diverse group for each episode, with new modders, popular modders, province modders, and modders from all walks of life contributing to a discussion on the state of modding, their creative practices, and much more in every podcast!

For our very first podcast, we have a panel of some very talented modders, including Darknut (author of Greater Dwemer Ruins), Melchior Dahrk (project lead for Lyithdonea), Stuporstar (author of Uvirith’s Legacy), and Trainwiz (author of Sotha Sil Expanded). During this podcast we discuss a number of important topics related to the community, including how to deal with feedback, the importance of modder collaboration, and paid mods. Keep in mind that this podcast was originally recorded on April 28th, a day after the paid mods announcement, so some of the information found here is somewhat out of date (and I do apologize for the delay in getting this podcast out!)

You can find websites for our panel modders below, along with a selection of their mods:
Stuporstar:
Stuporstar’s Website
Uvirith’s Legacy
Books of Vvardenfell
The Tea Mod
Myron Reducto’s Shrinkwand
Rincewind’s Luggage

Melchior Dahrk:
Melchior’s Official Blog
Melchior’s YouTube
Lyithdonea, The Azurian Isles
The Island Aln’Baldrahn
Atronach Expansion
New Gnaar Mok

Darknut:
Darknut’s Website
You can download Darknut’s music here
Darknut’s Greater Dwemer Ruins
Darknut’s Armor Textures 1024
Darknut’s Carrot Weapons Mod
Darknut’s Creature Textures

Trainwiz:
Trainwiz’s Blog
Nanosteam Blog
Trainwiz’s YouTube Channel
Endusal and Tureynulal Redone
Main Quest Enhancers
Sotha Sil Expanded
Racer Recursion
Deus Ex Machina
Blackreach Railroad
Brhuce Hammar – Legacy

For those interested in participating in future podcasts, please check out our forum thread here.