Ever wanted a more winter-like Solstheim experience? Ever think that maybe the snow trickling down from the high heavens is just lacking that little something? Then Christmas-Like Snowflake Texture is for you! A simple change that makes all the difference, making Solstheim feel like a real winterscape wonderland and adding greatly to the immersion of exploring this northern island!
Christmas Like Snowflake Texture was released by Symbiote Dinosaur on May 4th as part of the Morrowind May Modathon 2015 competition, and it’s one of three random drawing winners for the first week of May. All winners of Morrowind Modathon get free games, trailers and independent showcases of their mods on Morrowind Modding Showcases!
To the west of Solstheim lies a forbidden place, a land of ash, smoke and fire, covered in the ancient ruins of Daedric shrines and the remains of the dead. A dangerous and tumultuous isle, the restless spirits of the past still linger here, waiting to avenge their deaths on hapless victims that wander too close. Still, rumors abound that great rewards may await those who would face the dangers of this deadly isle, people speak of ancient artifacts and treasure fit for kings. The question is, will you take up the challenge of the dead and run headlong into peril? If you do, there’s but one path for you… Fight or Die, Outlander, Fight or Die, those are the only choices to be made on the Isle of the Dead.
Isle of the Dead was released by Trancemaster_1988 on May 6th as part of the Morrowind May Modathon 2015 competition, and it’s one of three random drawing winners for the first week of May. All winners of Morrowind Modathon get free games, trailers and independent showcases of their mods on Morrowind Modding Showcases!
The island of Stirk is one of Cyrodiil’s outlying islands, off the western shores of the Gold Coast in the Abecean Sea. Home to the rather large settlement of Stirk (named after the island itself), the residents of this fairly sizable island are employed in a variety of activities, from working in the frequently busy harbor to fishing off the shores of the island, though most are impoverished and many of the streets of this fine city are in a state of decay.
Despite the settled nature of the island of Stirk, there’s still plenty of danger lurking on the outskirts, from the ancient Ayleid ruins that dominate the island, to the presence of pirates, a constant threat in the Abecean Sea, who make harbor off the smaller islands surrounding Stirk.
You can visit Stirk today as part of the Province: Cyrodiil Stirk Alpha. Though not as yet complete, the Province: Cyrodiil team is currently putting on the finishing touches, with all interiors and most of the quests for the island complete, and a finalized version of Stirk could hopefully come out sometime this year. With that said, Province: Cyrodiil is in need of more modders to work on the cities of Anvil and Brina Cross, so you can help them rebuild Cyrodiil today by going to their websiteand joining the team!
In order to properly celebrate Morrowind’s 13th anniversary this year, we’re doing something special, we’re hosting a competition and giveaway where any participating modders can win prizes such as Indie or AAA games for making and releasing mods on Morrowind Nexus, Great House Fliggerty, or some third-party website.
You can participate by leaving a short note in the mod description page of your mod at Morrowind Nexus and GHF that includes “Part of the May Modathon Month” somewhere near the top of the mod’s description. This is critical, because otherwise we won’t know to include your mod in the event.
if you don’t know how to make Morrowind mods, I’d highly recommend you check out our Let’s Mod Morrowind series to get a sense of the basics (and indeed, this includes basic scripting, quest design, and many other elements of the CS).
How it Works:
There are two different ways you can win prizes during Morrowind May Modathon Month, and we’ll be going over both ways in detail below.
Every week two-three different modders will be selected at random to win a single AAA or Indie game, and the way this works is that we’ll compose a list of all participating mods released that week, plug them into a random number generator, and the top three results we get back will be the winners for that week.
If you win in one of these weekly drawings, I’ll send you a message on the Nexus, GHF, or some other forum board notifying you that you’ve won and providing a list of three games you can choose from as your prize. If you already own all three games, or want to specify a particular genre of game you want as a reward, I’ll send you an updated list to choose from. Please try not to abuse this system though, due to financial reasons, I can’t necessarily give you the best games on the market right now, and the fact of the matter is that the Morrowind Modding Showcases channel operates at a monthly loss, it costs more to maintain than it brings in with ad revenue. So please, don’t abuse the system!
The second way you can win is through the grand prize, the mod of the month award with 10~15 games as prizes. This award is determined by a panel of five secret judges who’ll be going through and rating each mod in the entire event on a simple numerical scale.
The scale they’ll be using can be found below:
5 Points for Mod Functionality (Mod does what it’s supposed to)
3 Points for Mod Quality (Polish and extra features)
2 Points for Mod Cleaning (No dirty references or GMSTs)
The total points possible for any mod is 50, or a 10 out of 10 from each judge. In the event of a tie, we should have enough games to go around for all.
Indeed, we have over 100 games in stock to give away, so if you collaborate on a mod with someone else, regardless of which of the two ways you can win, everyone involved will still get something for their efforts.
Overall this competition and giveaway is pretty easy to understand, and there aren’t a whole lot of rules involved, but there are a few things we should clear up just in case.
First, all types of mods are perfectly acceptable. From texture replacers to gameplay tweaks to content mods like house mods, quest mods, or dungeon mods. All of those are fine and will be accepted for the competition! The only kind of mod that will NOT be accepted is cheat mods, i.e. placing a barrel full of loot in the middle of Seyda Neen or placing a daedric longsword in the Census and Excise Office. Cheat mods like that will not be considered for the competition.
Also, it should be pointed out that for larger mod projects, you can submit a demo or playable beta of your mod as part of the competition and it’ll be perfectly acceptable. I do need to stress that it must absolutely be playable though. Any mod that crashes to desktop upon loading the game will not be considered.
Here you’ll find the exact prize listings for each of the two ways you can win.
Weekly Drawing (2-3 Winners Each Week) Prizes:
One Indie or AAA Game
A Special Modathon Winner Graphic as designed by Melchior (that you can embed into your mod’s description)
A Trailer/Showcase video on the Morrowind Modding Showcases channel
Grand Prize Winner – The Mod of the Month Award:
10~15 Indie and AAA games
A unique graphic composed from screenshots of your mod declaring you the winner of Morrowind May Modathon Month 2015, as created by Melchior Dahrk (ideal for embedding into your mod’s description)
A trailer/showcase video on the Morrowind Modding Showcases channel
The first in a brand new series that will air every month after May called the “Mod of the Month” series, honoring the best quality mods released each month.
Anyway, that should explain everything! Best of luck to everyone whose going to participate (and really, you should all participate, because modding is both easy AND fun, and this way you could win prizes for doing something you may end up enjoying anyway).
The competition ends June 1st, and we should have a list of grand prize winners available by June 10th!
If you have any questions, feel free to comment and/or send me a message!
Happy 13 Years of Resdayn! May Modding Morrowind Never Die!
Episode 33 of Morrowind Modding Showcases is now live with 13 randomly themed mods for your viewing pleasure! From the dark abyss of caverns below, to scenic island villas, furry companions and armored robes, there’s plenty to see in Episode 33! As of this episode, we have officially showcased over 400 mods for Morrowind!
After a tumultuous week of the paid mods fiasco, one of the big questions that has risen from the chaos and the aftermath is how can people give back and reward modders for their hard work and amazing creations in 2015?
Obviously, some modders support donations, and that’s one of the ways you can give back to modders, but there are many other ways as well. Most of us make mods because we enjoy it, because we have fun modding, and while we may not accept donations, we welcome feedback and the sharing of ideas!
You can give back to modders in a number of ways, from writing a review to joining the modding community yourself and making your own mods! We love seeing the new works and creations of others, because in a creative community, we only truly thrive when there’s always something new to experience!
These are just a few ways you can give back to modders in 2015 and beyond! As always, may making mods remain forever free!
In the early days of May 2002, a little game came out called The Elder Scrolls III: Morrowind. It would go on to save Bethesda Softworks from bankruptcy, sell millions of copies, and become the most popular game for modding at the turn of the century. Now, 13 years later, over 22,000 mods have been released for Morrowind with the modding community still going strong.
In order to celebrate the 13th Anniversary of Morrowind, we’re doing something special, we’re holding a May Modathon Month! Throughout the entire month of May, participating modders on the Nexus and GHF who submit Morrowind mods could get a chance to win indie or AAA games each week. Likewise, all participating mods will be entered to win the Mod of the Month Award, with a ton of games as a prize.
Not only that, but all winners will get trailers, special showcases, and numerous video features on Morrowind Modding Showcases. And the winner of the Mod of the Month award will get the first video in a series we’ll be airing every month after May called the “Mod of the Month” series, where the best mods each month are honored for their quality.
You can participate by leaving a short note in the mod description page at Morrowind Nexus and GHF that includes “Part of the May Modathon Month”. Remember, this only applies to mods released in May, so let’s all get to modding and make this the 13th Anniversary that Morrowind deserves!
Recently, there’s been a lot of trouble in the modding community, paid mods have torn the community apart, and things are looking pretty bad right now with all the anger and hate. Today we’re taking some time from our typical video-schedule to talk about what modding is really all about, and why even in the midst of all this madness, you should keep making mods in 2015 and beyond, no matter what game you’re making them for or what they consist of! Because at the end of the day, modding is about sharing and having fun!
Share your stories and appreciation of mods on Twitter today by using the hashtag “ILoveModding”, and let’s remember all of the positivity and creativity that’s come out of modding and look towards a brighter future!
May making mods remain forever free, as it is already in Resdayn!
Another week, another episode of Morrowind Modding Reviews! This time we’re looking at Telvanni texture replacers! Due to the fact that there’s only around 9 Telvanni texture replacers, this will be a rather short series of three videos, with three Telvanni texture packages in each episode. But in any event, we still compare these textures side-by-side so you can get the best idea if you want them in your game!
In this week’s episode of Morrowind Modding Interviews, we’re talking with Haplo, the head of Tamriel Rebuilt and one of the early members of the project.
During the course of this interview we cover an absolute ton of topics related to Tamriel Rebuilt, from the lore surrounding the Great Houses, particularly Great House Indoril and Great House Dres, to the claims and development system of Tamriel Rebuilt and the 13-year history of the project, including the schism between Tamriel Rebuilt and Silgrad Tower.
We also go over what happened to Almalexia, when we might expect a semi-finished release of Tamriel Rebuilt, and the modding community at large. There’s all of that and much more covered in this fairly detailed (and definitely quite long) interview including some 30+ minutes of unique Tamriel Rebuilt footage.